LiveCycle® Data Services Developer's Guide |
|||
| Developing Data Services Applications > Serializing Data > Using custom serialization | |||
If the standard mechanisms for serializing and deserializing data between ActionScript on the client and Java on the server do not meet your needs, you can write your own serialization scheme. You implement the ActionScript-based flash.utils.IExternalizable interface on the client and the corresponding Java-based java.io.Externalizable interface on the server.
A typical reason to use custom serialization is to avoid passing all of the properties of either the client-side or server-side representation of an object across the network tier. When you implement custom serialization, you can code your classes so that specific properties that are client-only or server-only are not passed over the wire. When you use the standard serialization scheme, all public properties are passed back and forth between the client and the server.
On the client side, the identity of a class that implements the flash.utils.IExternalizable interface is written in the serialization stream. The class serializes and reconstructs the state of its instances. The class implements the writeExternal() and readExternal() methods of the IExternalizable interface to get control over the contents and format of the serialization stream, but not the classname or type, for an object and its supertypes. These methods supersede the native AMF serialization behavior. These methods must be symmetrical with their remote counterpart to save the class's state.
On the server side, a Java class that implements the java.io.Externalizable interface performs functionality that is analogous to an ActionScript class that implements the flash.utils.IExternalizable interface.
|
NOTE |
|
You should not use types that implement the IExternalizable interface with the HTTPChannel if precise by-reference serialization is required. When you do this, references between recurring objects are lost and appear to be cloned at the endpoint. |
The following example show the complete source code for the client (ActionScript) version of a Product class that maps to a Java-based Product class on the server. The client Product implements the IExternalizable interface, and the server Product implements the Externalizable interface.
// Product.as
package samples.externalizable {
import flash.utils.IExternalizable;
import flash.utils.IDataInput;
import flash.utils.IDataOutput;
[RemoteClass(alias="samples.externalizable.Product")]
public class Product implements IExternalizable {
public function Product(name:String=null) {
this.name = name;
}
public var id:int;
public var name:String;
public var properties:Object;
public var price:Number;
public function readExternal(input:IDataInput):void {
name = input.readObject() as String;
properties = input.readObject();
price = input.readFloat();
}
public function writeExternal(output:IDataOutput):void {
output.writeObject(name);
output.writeObject(properties);
output.writeFloat(price);
}
}
}
The client Product uses two kinds of serialization. It uses the standard serialization that is compatible with the java.io.Externalizable interface and AMF 3 serialization. The following example shows the writeExternal() method of the client Product, which uses both types of serialization:
public function writeExternal(output:IDataOutput):void {
output.writeObject(name);
output.writeObject(properties);
output.writeFloat(price);
}
As the following example shows, the writeExternal() method of the server Product is almost identical to the client version of this method:
public void writeExternal(ObjectOutput out) throws IOException {
out.writeObject(name);
out.writeObject(properties);
out.writeFloat(price);
}
In the client Product's writeExternal() method, the flash.utils.IDataOutput.writeFloat() method is an example of standard serialization methods that meet the specifications for the Java java.io.DataInput.readFloat() methods for working with primitive types. This method sends the price property, which is a Float, to the server Product.
The examples of AMF 3 serialization in the client Product's writeExternal() method is the call to the flash.utils.IDataOutput.writeObject() method, which maps to the java.io.ObjectInput.readObject() method call in the server Product's readExternal() method. The flash.utils.IDataOutput.writeObject() method sends the properties property, which is an Object, and the name property, which is a String, to the server Product. This is possible because the AMFChannel endpoint has an implementation of the java.io.ObjectInput interface that expects data sent from the writeObject() method to be formatted as AMF 3.
In turn, when the readObject() method is called in the server Product's readExternal() method, it uses AMF 3 deserialization; this is why the ActionScript version of the properties value is assumed to be of type Map and name is assumed to be of type String.
The following example shows the complete source of the server Product class:
// Product.java
package samples.externalizable;
import java.io.Externalizable;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
import java.util.Map;
/**
* This Externalizable class requires that clients sending and
* receiving instances of this type adhere to the data format
* required for serialization.
*/
public class Product implements Externalizable {
private String inventoryId;
public String name;
public Map properties;
public float price;
public Product()
{
}
/**
* Local identity used to track third party inventory. This property is
* not sent to the client because it is server-specific.
* The identity must start with an 'X'.
*/
public String getInventoryId() {
return inventoryId;
}
public void setInventoryId(String inventoryId) {
if (inventoryId != null && inventoryId.startsWith("X"))
{
this.inventoryId = inventoryId;
}
else
{
throw new IllegalArgumentException("3rd party product
inventory identities must start with 'X'");
}
}
/**
* Deserializes the client state of an instance of ThirdPartyProxy
* by reading in String for the name, a Map of properties
* for the description, and
* a floating point integer (single precision) for the price.
*/
public void readExternal(ObjectInput in) throws IOException,
ClassNotFoundException {
// Read in the server properties from the client representation.
name = (String)in.readObject();
properties = (Map)in.readObject();
price = in.readFloat();
setInventoryId(lookupInventoryId(name, price));
}
/**
* Serializes the server state of an instance of ThirdPartyProxy
* by sending a String for the name, a Map of properties
* String for the description, and a floating point
* integer (single precision) for the price. Notice that the inventory
* identifier is not sent to external clients.
*/
public void writeExternal(ObjectOutput out) throws IOException {
// Write out the client properties from the server representation
out.writeObject(name);
out.writeObject(properties);
out.writeFloat(price);
}
private static String lookupInventoryId(String name, float price) {
String inventoryId = "X" + name + Math.rint(price);
return inventoryId;
}
}
The following example shows the server Product's readExternal() method:
public void readExternal(ObjectInput in) throws IOException,
ClassNotFoundException {
// Read in the server properties from the client representation.
name = (String)in.readObject();
properties = (Map)in.readObject();
price = in.readFloat();
setInventoryId(lookupInventoryId(name, price));
}
The client Product's writeExternal() method does not send the id property to the server during serialization because it is not useful to the server version of the Product object. Similarly, the server Product's writeExternal() method does not send the inventoryId property to the client because it is a server-specific property.
Notice that the names of a Product's properties are not sent during serialization in either direction. Because the state of the class is fixed and manageable, the properties are sent in a well-defined order without their names, and the readExternal() method reads them in the appropriate order.
LiveCycle Data Services ES 2.5
Send me an e-mail when comments are added to this page | Comment Report
Current page: http://livedocs.adobe.com/livecycle/es/sdkHelp/programmer/lcds/serialize_data_4.html