The flash.events package supports the new DOM event model and includes the EventDispatcher base class.
| Interface | Description | |
|---|---|---|
| IEventDispatcher | The IEventDispatcher interface defines methods for adding or removing event listeners, checks whether specific types of event listeners are registered, and dispatches events. |
| Class | Description | |
|---|---|---|
| ActivityEvent | Flash® Player dispatches an ActivityEvent object whenever a camera or microphone reports that it has become active or inactive. | |
| AsyncErrorEvent | Flash® Player dispatches an AsyncErrorEvent when an exception is thrown from native asynchronous code, which could be from, for example, LocalConnection, NetConnection, SharedObject, or NetStream. | |
| ContextMenuEvent | Flash® Player dispatches ContextMenuEvent objects when a user generates or interacts with the context menu. | |
| DataEvent | Flash® Player dispatches DataEvent objects when raw data has completed loading into Flash Player. | |
| ErrorEvent | Flash® Player dispatches ErrorEvent objects when an error causes a network operation to fail. | |
| Event | The Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs. | |
| EventDispatcher | The EventDispatcher class implements the IEventDispatcher interface and is the base class for the DisplayObject class. | |
| EventPhase | The EventPhase class provides values for the eventPhase property of the Event class. | |
| FocusEvent | Flash® Player dispatches FocusEvent objects when the user changes the focus from one object in the display list to another. | |
| FullScreenEvent | Flash® Player dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode. | |
| HTTPStatusEvent | Flash® Player dispatches HTTPStatusEvent objects when a network request returns an HTTP status code. | |
| IMEEvent | Flash® Player dispatches IMEEvent objects when a user enters text using an input method editor (IME). | |
| IOErrorEvent | Flash® Player dispatches an IOErrorEvent object when an error causes a send or load operation to fail. | |
| KeyboardEvent | Flash® Player dispatches KeyboardEvent objects in response to user input through a keyboard. | |
| MouseEvent | Flash® Player dispatches MouseEvent objects into the event flow whenever mouse events occur. | |
| NetStatusEvent | Flash® Player dispatches NetStatusEvent objects when a NetConnection, NetStream, or SharedObject object reports its status. | |
| ProgressEvent | Flash® Player dispatches ProgressEvent objects when a load operation has begun or a socket has received data. | |
| SecurityErrorEvent | Flash® Player dispatches SecurityErrorEvent objects to report the occurrence of a security error. | |
| StatusEvent | Flash® Player dispatches StatusEvent objects when a device, such as a camera or microphone, or an object such as a LocalConnection object reports its status. | |
| SyncEvent | Flash® Player dispatches SyncEvent objects when a remote SharedObject instance has been updated by the server. | |
| TextEvent | Flash® Player dispatches TextEvent objects when a user enters text in a text field or clicks a hyperlink in an HTML-enabled text field. | |
| TimerEvent | Flash® Player dispatches TimerEvent objects whenever a Timer object reaches the interval specified by the Timer.delay property. |
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