The flash.filters package contains classes for bitmap filter effects. Filters let you apply rich visual effects, such as blur, bevel, glow, and drop shadows, to display objects.



Classes
 ClassDescription
 BevelFilterThe BevelFilter class lets you add a bevel effect to display objects.
 BitmapFilterThe BitmapFilter class is the base class for all image filter effects.
 BitmapFilterQualityThe BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.
 BitmapFilterTypeThe BitmapFilterType class contains values to set the type of a BitmapFilter.
 BlurFilterThe BlurFilter class lets you apply a blur visual effect to display objects.
 ColorMatrixFilterThe ColorMatrixFilter class lets you apply a 4 x 5 matrix transformation on the RGBA color and alpha values of every pixel in the input image to produce a result with a new set of RGBA color and alpha values.
 ConvolutionFilterThe ConvolutionFilter class applies a matrix convolution filter effect.
 DisplacementMapFilterThe DisplacementMapFilter class uses the pixel values from the specified BitmapData object (called the displacement map image) to perform a displacement of an object.
 DisplacementMapFilterModeThe DisplacementMapFilterMode class provides values for the mode property of the DisplacementMapFilter class.
 DropShadowFilterThe DropShadowFilter class lets you add a drop shadow to display objects.
 GlowFilterThe GlowFilter class lets you apply a glow effect to display objects.
 GradientBevelFilterThe GradientBevelFilter class lets you apply a gradient bevel effect to display objects.
 GradientGlowFilterThe GradientGlowFilter class lets you apply a gradient glow effect to display objects.
 ShaderFilterThe ShaderFilter class applies a filter by executing a shader on the object being filtered.