| Package | flash.media |
| Class | public final class Camera |
| Inheritance | Camera EventDispatcher Object |
The Camera class lets you capture video from a video camera attached to the computer that is running Macromedia Flash Playerfor example, to monitor a video feed from a web camera attached to your local system. (Flash provides similar audio capabilities; for more information, see the Microphone class entry.)
Warning: When a SWF file tries to access the camera returned by getCamera(),
Flash Player displays a dialog box that lets the user choose whether to allow or deny access to the camera.
(Make sure your application window size is at least 215 x 138 pixels for the Camera class examples; this is the minimum size Flash
requires to display the dialog box.) End users and administrative users may also disable camera access on a per-site or global basis.
To create or reference a Camera object, use the getCamera() method.
| flash.media.Microphone |
| Property | Defined by | ||
|---|---|---|---|
| activityLevel : Number
[read-only]
A numeric value that specifies the amount of motion the camera is detecting.
| Camera | ||
| bandwidth : int
[read-only]
An integer that specifies the maximum amount of bandwidth the current outgoing video feed can use, in bytes.
| Camera | ||
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
| currentFPS : Number
[read-only]
The rate at which the camera is capturing data, in frames per second.
| Camera | ||
| fps : Number
[read-only]
The maximum rate at which you want the camera to capture data, in frames per second.
| Camera | ||
| height : int
[read-only]
The current capture height, in pixels.
| Camera | ||
| index : int
[read-only]
A zero-based integer that specifies the index of the camera, as reflected in the array returned by
names. | Camera | ||
| motionLevel : int
[read-only]
A numeric value that specifies the amount of motion required to invoke the
activity event. | Camera | ||
| motionTimeout : int
[read-only]
The number of milliseconds between the time the camera stops detecting motion and the time the
activity event is invoked. | Camera | ||
| muted : Boolean
[read-only]
A Boolean value that specifies whether the user has denied access to the camera (
true) or allowed access (false
) in the Flash Player Privacy panel. | Camera | ||
| name : String
[read-only]
A string that specifies the name of the current camera, as returned by the camera hardware.
| Camera | ||
| names : Array
[static][read-only]
Retrieves an array of strings reflecting the names of all available cameras
without displaying the Flash Player Privacy panel.
| Camera | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
| quality : int
[read-only]
An integer specifying the required level of picture quality, as determined by the amount of compression being applied to each video
frame.
| Camera | ||
| width : int
[read-only]
The current capture width, in pixels.
| Camera | ||
| Event | Summary | Defined by | ||
|---|---|---|---|---|
Flash Player dispatches the activity event when a device, such as a camera or
microphone, begins or ends a session. | Camera | |||
An info object with a code property of "Camera.muted"
indicates that the user has refused to allow the SWF file access to the user's camera. | Camera | |||
| Function | Defined by | ||
|---|---|---|---|
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
|
[static]
Returns a reference to a Camera object for capturing video.
| Camera | ||
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
|
Sets the camera capture mode to the native mode that best meets the specified requirements.
| Camera | ||
|
Specifies how much motion is required to dispatch the
activity event. | Camera | ||
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
|
Sets the maximum amount of bandwidth per second or the required picture quality
of the current outgoing video feed.
| Camera | ||
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
activityLevel:Number [read-only]setMotionLevel().
If the camera is available but is not yet being used because Video.attachCamera() has not been called, this property
is set to -1.
If you are streaming only uncompressed local video, this property is set only if you have assigned a function to the event handler. Otherwise, it is undefined.
public function get activityLevel():Number
| motionLevel, setMotionLevel() |
bandwidth:int [read-only]To set this property, use setQuality().
public function get bandwidth():int
| setQuality() |
currentFPS:Number [read-only]setMode() method to set a related property—fps—which specifies the maximum frame rate at which you would like the camera to capture data.
public function get currentFPS():Number
| setMode() |
fps:Number [read-only]setMode().currentFPS property. public function get fps():Number
| currentFPS, setMode() |
height:int [read-only]setMode().
public function get height():int
| width, setMode() |
index:int [read-only]names.
public function get index():int
| names, getCamera() |
motionLevel:int [read-only]activity event. Acceptable values range from 0 to 100.
The default value is 50.
Video can be displayed regardless of the value of the motionLevel property. For more information, see
setMotionLevel().
public function get motionLevel():int
| setMotionLevel() |
motionTimeout:int [read-only]activity event is invoked. The
default value is 2000 (2 seconds).
To set this value, use setMotionLevel().
public function get motionTimeout():int
| setMotionLevel() |
muted:Boolean [read-only]true) or allowed access (false
) in the Flash Player Privacy panel.
public function get muted():Boolean
| getCamera() |
name:String [read-only] public function get name():String
| names, getCamera() |
names:Array [read-only]names.length). For more information, see the names Array class entry.
Calling the names property requires an extensive examination of the hardware,
and it may take several seconds to build the array. In most cases, you can just use the
default camera.
public static function get names():Array
| getCamera(), index, name |
quality:int [read-only] public function get quality():int
width:int [read-only]setMode().
public function get width():int
| setMode() |
flash.events.ActivityEvent
flash.events.ActivityEvent.ACTIVITY
activity event when a device, such as a camera or
microphone, begins or ends a session.
This event has the following characteristics:
| Properties | Values |
|---|---|
target | The object beginning or ending a session, such as a Camera or
Microphone object. The target is not always the object in the display list that registered the
event listener. Use the currentTarget property to access the object in the display
list that is currently processing the event. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | No. There is no default behavior to cancel. |
flash.events.StatusEvent
flash.events.StatusEvent.STATUS
An info object with a code property of "Camera.muted"
indicates that the user has refused to allow the SWF file access to the user's camera.
An info object with a code property of "Camera.unmuted"
indicates that the user has allowed the SWF file access to the user's camera.
This event has the following characteristics:
| Properties | Values |
|---|---|
target | The object reporting its status.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
bubbles | No. |
currentTarget | Indicates the object that is actively processing the Event object with an event listener. |
cancelable | No. There is no default behavior to cancel. |
public static function getCamera(name:String = null):Camera
Video.attachVideo()
).
Multiple calls to getCamera() reference the same camera.
Thus, if your code contains code like firstCam:Camera = getCamera()
and secondCam:Camera = getCamera(),
both firstCam and secondCam reference the same camera,
which is the user's default camera.
In general, you shouldn't pass a value for the name parameter; simply use
getCamera() to return a reference to the default camera. By means of the Camera
settings panel (discussed later in this section), the user can specify the default camera
Flash should use.
When a SWF file tries to access the camera returned by getCamera(),
Flash Player displays a dialog box that lets the user choose whether to allow
or deny access to the camera. (Make sure your application window size is at least 215
x 138 pixels; this is the minimum size Flash requires to display the dialog box.)
When the user responds to this dialog box, Flash Player returns an information
object in the status event that indicates the user's response:
Camera.muted
indicates the user denied access to a camera;
Camera.unmuted indicates the user
allowed access to a camera. To determine whether the user has denied or
allowed access to the camera without handling the status event, use the muted
property.
The user can also specify permanent privacy settings for a particular domain by right-clicking (Windows) or Control-clicking (Macintosh) while a SWF file is playing, selecting Settings, opening the Privacy panel, and selecting Remember.
You can't use ActionScript to set the Allow or Deny value for a user, but you can display
the Privacy panel for the user by calling Security.showSettings(SecurityPanel.PRIVACY).
If the user selects Remember, Flash Player no longer asks the user whether to allow or deny
SWF files from this domain access to your camera.
If getCamera returns null, either the camera is in use by another
application, or there are no cameras installed on the system. To determine whether any cameras
are installed, use names.length. To display the Flash Player Camera Settings panel,
which lets the user choose the camera to be referenced by getCamera(), use
System.showSettings(SecurityPanel.CAMERA).
Scanning the hardware for cameras takes time. When Flash finds at least one camera,
the hardware is not scanned again for the lifetime of the player instance. However, if
Flash doesn't find any cameras, it will scan each time getCamera is called.
This is helpful if a user has forgotten to connect the camera; if your SWF file provides a
Try Again button that calls getCamera, Flash can find the camera without the
user having to restart the SWF file.
name:String (default = null) — Specifies which camera to get, as determined from the array
returned by the names property. For most applications, get the default camera
by omitting this parameter.
|
Camera —
If name is not specified, this method returns a reference
to the default camera or, if it is in use by another application, to the first
available camera. (If there is more than one camera installed, the user may specify
the default camera in the Flash Player Camera Settings panel.) If no cameras are available
or installed, the method returns null.
|
| index, muted, names, setMode(), Video.attachCamera() |
public function setMode(width:int, height:int, fps:Number, favorArea:Boolean = true):void
By default, Flash drops frames as needed to maintain image size. To minimize the number
of dropped frames, even if this means reducing the size of the image, pass false
for the favorArea parameter.
When choosing a native mode, Flash tries to maintain the requested aspect ratio
whenever possible. For example, if you issue the command myCam.setMode(400, 400, 30),
and the maximum width and height values available on the camera are 320 and 288, Flash sets
both the width and height at 288; by setting these properties to the same value, Flash
maintains the 1:1 aspect ratio you requested.
To determine the values assigned to these properties after Flash selects the mode
that most closely matches your requested values, use width, height,
and fps.
width:int — The requested capture width, in pixels. The default value is 160.
|
|
height:int — The requested capture height, in pixels. The default value is 120.
|
|
fps:Number — The requested rate at which the camera should capture data, in frames per second.
The default value is 15.
|
|
favorArea:Boolean (default = true) — Specifies whether to manipulate the width, height, and frame rate if
the camera does not have a native mode that meets the specified requirements.
The default value is true, which means that maintaining capture size
is favored; using this parameter selects the mode that most closely matches
width and height values, even if doing so adversely affects
performance by reducing the frame rate. To maximize frame rate at the expense
of camera height and width, pass false for the favorArea parameter.
|
| fps, height, width |
public function setMotionLevel(motionLevel:int, timeout:int = 2000):void
activity event.
Optionally sets the number of milliseconds that must elapse without activity before
Flash considers motion to have stopped and dispatches the event.
Note: Video can be displayed regardless of the value of the
motionLevel parameter. This parameter determines only when and under
what circumstances the event is dispatchednot whether video is actually being
captured or displayed.
motionLevel; the activity event is never dispatched.
(You would probably use
this value only for testing purposesfor example, to temporarily disable any
handlers that would normally be triggered when the event is dispatched.)activityLevel property.
This method is similar in purpose to Microphone.setSilenceLevel();
both methods are used to specify when the activity event
should be dispatched. However, these methods have a significantly different impact
on publishing streams:
Microphone.setSilenceLevel() is designed to optimize bandwidth.
When an audio stream is considered silent, no audio data is sent. Instead, a single message
is sent, indicating that silence has started. setMotionLevel() is designed to detect motion and does not affect
bandwidth usage. Even if a video stream does not detect motion, video is still sent.motionLevel:int — Specifies the amount of motion required to dispatch the
activity event. Acceptable values range from 0 to 100. The default value is 50.
|
|
timeout:int (default = 2000) — Specifies how many milliseconds must elapse without activity
before Flash considers activity to have stopped and dispatches the activity event.
The default value is 2000 milliseconds (2 seconds).
|
| motionLevel, motionTimeout, setSilenceLevel() |
public function setQuality(bandwidth:int, quality:int):void
Use this method to specify which element of the outgoing video feed is more important to your applicationbandwidth use or picture quality.
bandwidth
and 0 for quality. Flash will transmit video at the highest quality
possible within the specified bandwidth. If necessary, Flash will reduce picture
quality to avoid exceeding the specified bandwidth. In general, as motion increases,
quality decreases.bandwidth
and a numeric value for quality. Flash will use as much bandwidth
as required to maintain the specified quality. If necessary, Flash will reduce the frame
rate to maintain picture quality. In general, as motion increases, bandwidth use also
increases.bandwidth:int — Specifies the maximum amount of bandwidth that the current outgoing video
feed can use, in bytes per second. To specify that Flash video can use as much bandwidth
as needed to maintain the value of quality, pass 0 for
bandwidth. The default value is 16384.
|
|
quality:int — An integer that specifies the required level of picture quality,
as determined by the amount of compression being applied to each video frame.
Acceptable values range from 1 (lowest quality, maximum compression) to 100 (highest
quality, no compression). To specify that picture quality can vary as needed to avoid
exceeding bandwidth, pass 0 for quality.
|
| getCamera(), quality |
activity event is dispatched at the
start and end (if any) of the session and is captured by the activityHandler()
method, which prints out information on the event.
Note: a camera must be attached to your computer for this example to work correctly.
package {
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.media.Camera;
import flash.media.Video;
import flash.events.*;
public class CameraExample extends Sprite {
private var video:Video;
public function CameraExample() {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
var camera:Camera = Camera.getCamera();
if(camera != null) {
camera.addEventListener(ActivityEvent.ACTIVITY, activityHandler);
video = new Video(camera.width * 2, camera.height * 2);
video.attachCamera(camera);
addChild(video);
}
else {
trace("You need a camera.");
}
}
private function activityHandler(event:ActivityEvent):void {
trace("activityHandler: " + event);
}
}
}
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