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Object — Dynamic class in Top Level
The Object class is at the root of the ActionScript class hierarchy.
Object(value) — Package function in Top Level
Every value in ActionScript 3.0 is an object, which means that calling Object() on a value simply returns that value.
Object() — Constructor in class Object
Creates an Object object and stores a reference to the object's constructor method in the object's constructor property.
objectEncoding — Property in class flash.net.NetConnection
The object encoding (AMF version) for this NetConnection instance.
objectEncoding — Property in class flash.net.NetStream
objectEncoding — Property in class flash.net.SharedObject
The object encoding (AMF version) for this shared object.
objectEncoding — Property in class flash.net.Socket
Controls the version of AMF used when writing or reading an object.
objectEncoding — Property in class flash.net.URLStream
Controls the version of AMF used when writing or reading an object.
objectEncoding — Property in class flash.utils.ByteArray
Used to determine whether the ActionScript 3.0, ActionScript 2.0, or ActionScript 1.0 format should be used when writing to, or reading from, a ByteArray instance.
objectEncoding — Property in interface flash.utils.IDataInput
Used to determine whether the ActionScript 3.0, ActionScript 2.0, or ActionScript 1.0 format should be used when writing to, or reading binary data.
objectEncoding — Property in interface flash.utils.IDataOutput
Used to determine whether the ActionScript 3.0, ActionScript 2.0, or ActionScript 1.0 format should be used when writing to, or reading binary data.
ObjectEncoding — Final class in package flash.net
The ObjectEncoding class allows classes that serialize objects (such as NetStream, NetConnection, SharedObject, and ByteArray) to interoperate with prior versions of ActionScript.
objectID — Static property in class flash.external.ExternalInterface
Returns the ID attribute of the OBJECT tag in Internet Explorer, or the name attribute of the EMBED tag in Netscape.
offset(dx:Number, dy:Number) — Method in class flash.geom.Point
Offsets the Point object by the specified amount.
offset(dx:Number, dy:Number) — Method in class flash.geom.Rectangle
Adjusts the location of the Rectangle object, as determined by its top-left corner, by the specified amounts.
offsetPoint(point:flash.geom:Point) — Method in class flash.geom.Rectangle
Adjusts the location of the Rectangle object using a Point object as a parameter.
onCuePoint — Event in class flash.net.NetStream
Invoked when an embedded cue point is reached while playing an FLV file.
onMetaData — Event in class flash.net.NetStream
Invoked when the Flash Player receives descriptive information embedded in the FLV file being played.
opaqueBackground — Property in class flash.display.DisplayObject
Specifies whether the display object is opaque with a certain background color.
open — Event in class flash.display.LoaderInfo
Dispatched by a LoaderInfo, URLLoader, URLStream or FileReference object when a network operation starts.
open — Event in class flash.media.Sound
Dispatched by a LoaderInfo, URLLoader, URLStream or FileReference object when a network operation starts.
open — Event in class flash.net.FileReference
Dispatched when an upload or download operation starts.
open — Event in class flash.net.URLLoader
Flash Player dispatches the open event when the download operation commences following a call to the URLLoader.load() method.
open — Event in class flash.net.URLStream
Dispatched by a LoaderInfo, URLLoader, URLStream or FileReference object when a network operation starts.
OPEN — Constant static property in class flash.events.Event
Dispatched by a LoaderInfo, URLLoader, URLStream or FileReference object when a network operation starts.
orientation — Property in class flash.printing.PrintJob
The image orientation for printing.
os — Static property in class flash.system.Capabilities
Specifies the current operating system.
OUTER — Constant static property in class flash.filters.BitmapFilterType
Defines the setting that applies a filter to the outer area of an object.
outsideCutoff — Property in class flash.text.CSMSettings
The outside cutoff value, below which densities are set to zero.
OVERLAY — Constant static property in class flash.display.BlendMode
Adjusts the color of each pixel based on the darkness of the background.
override — Statement
Specifies that a method replaces (shadows) an inherited method.
overState — Property in class flash.display.SimpleButton
Specifies a display object that is used as the visual object for the button "Over" state —the state that the button is in when the mouse is positioned over the button.
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