Documentation for ActionScript classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners that belong to a specific class in ActionScript (as opposed to global functions or properties). The classes are listed alphabetically. If you are not sure to which class a certain member belongs, you can look it up in the Index.


 ClassPackageDescription
 Accessibility
flash.accessibility The Accessibility class manages communication with screen readers.
 AccessibilityProperties
flash.accessibility The AccessibilityProperties class lets you control the presentation of Flash objects to accessibility aids, such as screen readers.
 AccImpl
fl.accessibility The AccImpl class, also called the Accessibility Implementation class, is the base class for the implementation of accessibility in components.
 ActionScriptVersion
flash.display The ActionScriptVersion class is an enumeration of constant values that indicate the language version of a loaded SWF file.
 ActivityEvent
flash.events A Camera or Microphone object dispatches an ActivityEvent object whenever a camera or microphone reports that it has become active or inactive.
 Animator
fl.motion The Animator class applies an XML description of a motion tween to a display object.
 AntiAliasType
flash.text The AntiAliasType class provides values for anti-aliasing in the flash.text.TextField class.
 ApplicationDomain
flash.system The ApplicationDomain class is a container for discrete groups of class definitions.
 ArgumentError
Top Level The ArgumentError class represents an error that occurs when the arguments supplied in a function do not match the arguments defined for that function.
 arguments
Top Level An arguments object is used to store and access a function's arguments.
 Array
Top Level The Array class lets you access and manipulate arrays.
 AsyncErrorEvent
flash.events An object dispatches an AsyncErrorEvent when an exception is thrown from native asynchronous code, which could be from, for example, LocalConnection, NetConnection, SharedObject, or NetStream.
 AutoLayoutEvent
fl.video Flash® Player dispatches an AutoLayoutEvent object when the video player is resized and laid out automatically.
 AVM1Movie
flash.display AVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0.
 Back
fl.motion.easing The Back class defines three easing functions to implement motion with ActionScript animations.
 Back
fl.transitions.easing The Back class defines three easing functions to implement motion with ActionScript animations.
 BaseButton
fl.controls The BaseButton class is the base class for all button components, defining properties and methods that are common to all buttons.
 BaseScrollPane
fl.containers The BaseScrollPane class handles basic scroll pane functionality including events, styling, drawing the mask and background, the layout of scroll bars, and the handling of scroll positions.
 BevelFilter
flash.filters The BevelFilter class lets you add a bevel effect to display objects.
 BezierEase
fl.motion The BezierEase class provides precise easing control for a motion tween between two keyframes.
 BezierSegment
fl.motion A Bezier segment consists of four Point objects that define a single cubic Bezier curve.
 Bitmap
flash.display The Bitmap class represents display objects that represent bitmap images.
 BitmapData
flash.display The BitmapData class lets you work with the data (pixels) of a Bitmap object bitmap image.
 BitmapDataChannel
flash.display The BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency.
 BitmapFilter
flash.filters The BitmapFilter class is the base class for all image filter effects.
 BitmapFilterQuality
flash.filters The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.
 BitmapFilterType
flash.filters The BitmapFilterType class contains values to set the type of a BitmapFilter.
 BlendMode
flash.display A class that provides constant values for visual blend mode effects.
 Blinds
fl.transitions The Blinds class reveals the movie clip object by using appearing or disappearing rectangles.
 BlurFilter
flash.filters The BlurFilter class lets you apply a blur visual effect to display objects.
 Boolean
Top Level A Boolean object is a data type that can have one of two values, either true or false, used for logical operations.
 Bounce
fl.motion.easing The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds.
 Bounce
fl.transitions.easing The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds.
 BrowserInvokeEvent
flash.events The NativeApplication object of an AIR application dispatches a BrowserInvokeEvent event when the application is invoked as the result of a SWF file in the browser using the browser invocation feature.
 Button
fl.controls The Button component represents a commonly used rectangular button.
 ButtonAccImpl
fl.accessibility The ButtonAccImpl class, also called the Button Accessibility Implementation class, enables communication between a Button component and a screen reader.
 ButtonLabelPlacement
fl.controls The ButtonLabelPlacement class defines constants for the values of the labelPlacement property of a Button, CheckBox, or RadioButton component.
 ByteArray
flash.utils The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data.
 Camera
flash.media Use the Camera class to capture video from a camera attached to a computer running Flash Player.
 Capabilities
flash.system The Capabilities class provides properties that describe the system and player that are hosting a SWF file.
 CapsStyle
flash.display The CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines.
 CaptionChangeEvent
fl.video The CaptionChangeEvent is dispatched any time a caption is added or removed from the caption target text field.
 CaptionTargetEvent
fl.video Type for the captionTargetCreated event, dispatched after the captionTargetCreated event is created automatically and before any captions have been added to it.
 CellRenderer
fl.controls.listClasses The CellRenderer class defines methods and properties for list-based components to use to manipulate and display custom cell content in each of their rows.
 CheckBox
fl.controls The CheckBox component displays a small box that can contain a check mark.
 CheckBoxAccImpl
fl.accessibility The CheckBoxAccImpl class, also called the CheckBox Accessibility Implementation class, is used to make a CheckBox component accessible.
 Circular
fl.motion.easing The Circular class defines three easing functions to implement motion with ActionScript animation.
 Class
Top Level A Class object is created for each class definition in a program.
 Clipboard
flash.desktop Provides a container for transferring data and objects through the clipboard and through drag-and-drop operations.
 ClipboardFormats
flash.desktop Defines constants for the names of the standard data formats used with the Clipboard class.
 ClipboardTransferMode
flash.desktop Defines constants for the modes used as values of the transferMode parameter of the Clipboard.getData() method.
 Color
fl.motion The Color class extends the Flash Player ColorTransform class, adding the ability to control brightness and tint.
 ColorMatrixFilter
flash.filters The ColorMatrixFilter class lets you apply a 4 x 5 matrix transformation on the RGBA color and alpha values of every pixel in the input image to produce a result with a new set of RGBA color and alpha values.
 ColorPicker
fl.controls The ColorPicker component displays a list of one or more swatches from which the user can select a color.
 ColorPickerEvent
fl.events The ColorPickerEvent class defines events that are associated with the ColorPicker component.
 ColorTransform
flash.geom The ColorTransform class lets you adjust the color values in a display object.
 ComboBox
fl.controls The ComboBox component contains a drop-down list from which the user can select one value.
 ComboBoxAccImpl
fl.accessibility The ComboBoxAccImpl class, also called the ComboBox Accessibility Implementation class, is used to make a ComboBox component accessible.
 ComponentEvent
fl.events The ComponentEvent class defines events that are associated with the UIComponent class.
 CompressionAlgorithm
flash.utils Defines string constants for the names of compress and uncompress options.
 ContextMenu
flash.ui The ContextMenu class provides control over the items in the Flash Player context menu.
 ContextMenuBuiltInItems
flash.ui The ContextMenuBuiltInItems class describes the items that are built in to a context menu.
 ContextMenuEvent
flash.events An object dispatches a ContextMenuEvent object when the user generates or interacts with the context menu.
 ContextMenuItem
flash.ui Use the ContextMenuItem class to create custom menu items to display in the Flash Player context menu.
 ConvolutionFilter
flash.filters The ConvolutionFilter class applies a matrix convolution filter effect.
 CSMSettings
flash.text The CSMSettings class contains properties for use with the TextRenderer.setAdvancedAntiAliasingTable() method to provide continuous stroke modulation (CSM).
 Cubic
fl.motion.easing The Cubic class defines three easing functions to implement motion with ActionScript animation.
 CuePointType
fl.video The CuePointType class provides constant values for the type property on the info object of a MetadataEvent instance of type CUE_POINT.
 CustomEase
fl.motion The CustomEase class is used to modify specific properties of the easing behavior of a motion tween as the tween progresses over time.
 DataChangeEvent
fl.events The DataChangeEvent class defines the event that is dispatched when the data that is associated with a component changes.
 DataChangeType
fl.events The DataChangeType class defines constants for the DataChangeEvent.changeType event.
 DataEvent
flash.events An object dispatches a DataEvent object when raw data has completed loading.
 DataGrid
fl.controls The DataGrid class is a list-based component that provides a grid of rows and columns.
 DataGridAccImpl
fl.accessibility The DataGridAccImpl class, also called the DataGrid Accessibility Implementation class, is used to make a DataGrid component accessible.
 DataGridCellEditor
fl.controls.dataGridClasses The DataGridCellEditor class defines the default item editor for a DataGrid control.
 DataGridColumn
fl.controls.dataGridClasses The DataGridColumn class describes a column in a DataGrid component.
 DataGridEvent
fl.events The DataGridEvent class defines events that are associated with the DataGrid component.
 DataGridEventReason
fl.events The DataGridEventReason class defines constants that are used for the values of the reason property of the DataGridEvent object when the value of the type property is itemEditEnd.
 DataProvider
fl.data The DataProvider class provides methods and properties that allow you to query and modify the data in any list-based component--for example, in a List, DataGrid, TileList, or ComboBox component.
 Date
Top Level The Date class represents date and time information.
 DefinitionError
Top Level The DefinitionError class represents an error that occurs when user code attempts to define an identifier that is already defined.
 DeleteObjectSample
flash.sampler The DeleteObjectSample class represents objects that are created within a getSamples() stream; each DeleteObjectSample object corresponds to a NewObjectSample object.
 Dictionary
flash.utils The Dictionary class lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison on non-primitive object keys.
 DisplacementMapFilter
flash.filters The DisplacementMapFilter class uses the pixel values from the specified BitmapData object (called the displacement map image) to perform a displacement of an object.
 DisplacementMapFilterMode
flash.filters The DisplacementMapFilterMode class provides values for the mode property of the DisplacementMapFilter class.
 DisplayObject
flash.display The DisplayObject class is the base class for all objects that can be placed on the display list.
 DisplayObjectContainer
flash.display The DisplayObjectContainer class is the base class for all objects that can serve as display object containers on the display list.
 DockIcon
flash.desktop The DockIcon class represents the OS X-style dock icon.
 DRMAuthenticateEvent
flash.events Dispatched when an AIR application attempts to access an object with identity-based Digital Rights Management (DRM) encryption.
 DRMErrorEvent
flash.events AIR dispatches DRMErrorEvent objects when an object with Digital Rights Management (DRM) encryption reports information related to its protection.
 DRMStatusEvent
flash.events AIR dispatches DRMStatusEvent objects when an object with Digital Rights Management (DRM) encryption reports information related to its protection.
 DropShadowFilter
flash.filters The DropShadowFilter class lets you add a drop shadow to display objects.
 Elastic
fl.motion.easing The Elastic class defines three easing functions to implement motion with ActionScript animation, where the motion is defined by an exponentially decaying sine wave.
 Elastic
fl.transitions.easing The Elastic class defines three easing functions to implement motion with ActionScript animation, where the motion is defined by an exponentially decaying sine wave.
 EncryptedLocalStore
flash.data The EncryptedLocalStore class provides methods for setting and getting objects in the encrypted local data store for an AIR application.
 Endian
flash.utils The Endian class contains values that denote the byte order used to represent multibyte numbers.
 EOFError
flash.errors An EOFError exception is thrown when you attempt to read past the end of the available data.
 Error
Top Level The Error class contains information about an error that occurred in a script.
 ErrorEvent
flash.events An object dispatches an ErrorEvent object when an error causes a network operation to fail.
 EvalError
Top Level The EvalError class represents an error that occurs when user code calls the eval() function or attempts to use the new operator with the Function object.
 Event
flash.events The Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs.
 EventDispatcher
flash.events The EventDispatcher class is the base class for all runtime classes that dispatch events.
 EventPhase
flash.events The EventPhase class provides values for the eventPhase property of the Event class.
 Exponential
fl.motion.easing The Exponential class defines three easing functions to implement motion with ActionScript animation.
 ExternalInterface
flash.external The ExternalInterface class is the External API, an application programming interface that enables straightforward communication between ActionScript and the Flash Player container– for example, an HTML page with JavaScript.
 Fade
fl.transitions The Fade class fades the movie clip object in or out.
 File
flash.filesystem A File object represents a path to a file or directory.
 FileFilter
flash.net The FileFilter class is used to indicate what files on the user's system are shown in the file-browsing dialog box that is displayed when the FileReference.browse() method, the FileReferenceList.browse() method is called or a browse method of a File, FileReference, or FileReferenceList object is called.
 FileListEvent
flash.events A FileListEvent is dispatched when a call to the getDirectoryListingAsync() method of a File object successfully enumerates a set of files and directories.
 FileMode
flash.filesystem The FileMode class defines string constants used in the fileMode parameter of the open() and openAsync() methods of the FileStream class.
 FileReference
flash.net The FileReference class provides a means to upload and download files between a user's computer and a server.
 FileReferenceList
flash.net The FileReferenceList class provides a means to let users select one or more files for uploading.
 FileStream
flash.filesystem A FileStream object is used to read and write files.
 FLVPlayback
fl.video FLVPlayback extends the Sprite class and wraps a VideoPlayer object.
 FLVPlaybackCaptioning
fl.video The FLVPlaybackCaptioning component enables captioning for the FLVPlayback component.
 Fly
fl.transitions The Fly class slides the movie clip object in from a specified direction.
 FocusDirection
flash.display The FocusDirection class enumerates values to be used for the direction parameter of the assignFocus() method of a Stage object and for the direction property of a FocusEvent object.
 FocusEvent
flash.events An object dispatches a FocusEvent object when the user changes the focus from one object in the display list to another.
 FocusManager
fl.managers The FocusManager class manages focus for a set of components that are navigated by mouse or keyboard as a tab loop.
 Font
flash.text The Font class is used to manage embedded fonts in SWF files.
 FontStyle
flash.text The FontStyle class provides values for the TextRenderer class.
 FontType
flash.text The FontType class contains the enumerated constants "embedded" and "device" for the fontType property of the Font class.
 FrameLabel
flash.display The FrameLabel object contains properties that specify a frame number and the corresponding label name.
 FullScreenEvent
flash.events Flash® Player or the Apollo runtime dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode.
 Function
Top Level A function is the basic unit of code that can be invoked in ActionScript.
 FunctionEase
fl.motion The FunctionEase class allows custom interpolation functions to be used with the fl.motion framework in place of other interpolations like SimpleEase and CustomEase.
 GlowFilter
flash.filters The GlowFilter class lets you apply a glow effect to display objects.
 GradientBevelFilter
flash.filters The GradientBevelFilter class lets you apply a gradient bevel effect to display objects.
 GradientGlowFilter
flash.filters The GradientGlowFilter class lets you apply a gradient glow effect to display objects.
 GradientType
flash.display The GradientType class provides values for the type parameter in the beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class.
 Graphics
flash.display The Graphics class contains a set of methods that you can use to create a vector shape.
 GridFitType
flash.text The GridFitType class defines values for grid fitting in the TextField class.
 HeaderRenderer
fl.controls.dataGridClasses The HeaderRenderer class displays the column header for the current DataGrid column.
 HTMLHistoryItem
flash.html Describes a location in the navigation history of an HTMLLoader object.
 HTMLHost
flash.html Controls behaviors of an HTMLLoader object for user interface elements that can be controlled by setting various properties or calling various methods of the window object of the HTML page.
 HTMLLoader
flash.html The HTMLLoader class defines a type of display object that is a container for HTML content.
 HTMLPDFCapability
flash.html The HTMLPDFCapability class contains possible values of the pdfCapability property of an HTMLLoader object.
 HTMLUncaughtScriptExceptionEvent
flash.events An HTMLLoader object dispatches an HTMLUncaughtScriptExceptionEvent object whenever a JavaScript exception is thrown and not handled with a catch statement.
 HTMLWindowCreateOptions
flash.html Defines the options that can be specified when JavaScript running in an HTMLLoader tries to create a new HTML window, by calling the window.open() method.
 HTTPStatusEvent
flash.events The application dispatches HTTPStatusEvent objects when a network request returns an HTTP status code.
 IBitmapDrawable
flash.display The IBitmapDrawable interface is implemented by objects that can be passed as the source parameter of the draw() method of the BitmapData class.
 ICellRenderer
fl.controls.listClasses The ICellRenderer interface provides the methods and properties that a cell renderer requires.
 Icon
flash.desktop Represents an operating system icon.
 ID3Info
flash.media The ID3Info class contains properties that reflect ID3 metadata.
 IDataInput
flash.utils The IDataInput interface provides a set of methods for reading binary data.
 IDataOutput
flash.utils The IDataOutput interface provides a set of methods for writing binary data.
 IDynamicPropertyOutput
flash.net This interface controls the serialization of dynamic properties of dynamic objects.
 IDynamicPropertyWriter
flash.net This interface is used with the IDynamicPropertyOutput interface to control the serialization of dynamic properties of dynamic objects.
 IEventDispatcher
flash.events The IEventDispatcher interface defines methods for adding or removing event listeners, checks whether specific types of event listeners are registered, and dispatches events.
 IExternalizable
flash.utils The IExternalizable interface provides control over serialization of a class as it is encoded into a data stream.
 IFocusManager
fl.managers Implement the IFocusManager interface to create a custom focus manager.
 IFocusManagerComponent
fl.managers The IFocusManagerComponent interface provides methods and properties that give components the capability to receive focus.
 IFocusManagerGroup
fl.managers The IFocusManagerGroup interface provides properties that are used to manage a set of components of which only one can be selected at a time.
 IllegalOperationError
flash.errors The IllegalOperationError exception is thrown when a method is not implemented or the implementation doesn't cover the current usage.
 ImageCell
fl.controls.listClasses The ImageCell is the default cell renderer for the TileList component.
 IME
flash.system The IME class lets you directly manipulate the operating system's input method editor (IME) in the Flash Player application that is running on a client computer.
 IMEConversionMode
flash.system This class contains constants for use with the IME.conversionMode property.
 IMEEvent
flash.events An IMEEvent object is dispatched when the user enters text using an input method editor (IME).
 INCManager
fl.video The INCManager is the interface for classes that create the flash.net.NetConnection for the VideoPlayer class.
 IndeterminateBar
fl.controls.progressBarClasses The IndeterminateBar class handles the drawing of the progress bar component when the size of the source that is being loaded is unknown.
 int
Top Level The int class lets you work with the data type representing a 32-bit signed integer.
 InteractionInputType
fl.events The InteractionInputType class defines constants for the values of the triggerEvent property of the SliderEvent object.
 InteractiveIcon
flash.desktop InteractiveIcon is the abstract base class for the operating system icons associated with windows and applications.
 InteractiveObject
flash.display The InteractiveObject class is the abstract base class for all display objects with which the user can interact, using the mouse and keyboard.
 InterpolationMethod
flash.display The InterpolationMethod class provides values for the interpolationMethod parameter in the Graphics.beginGradientFill() and Graphics.lineGradientStyle() methods.
 InvalidationType
fl.core The InvalidationType class defines InvalidationType constants that are used by the type property of an event object that is dispatched after a component is invalidated.
 InvalidSWFError
flash.errors Flash Player throws this exception when it encounters a corrupted SWF file.
 InvokeEvent
flash.events The NativeApplication object of an AIR application dispatches an InvokeEvent event when the application is invoked.
 IOError
flash.errors The IOError exception is thrown when some type of input or output failure occurs.
 IOErrorEvent
flash.events An IOErrorEvent object is dispatched when an error causes a send or load operation to fail.
 Iris
fl.transitions The Iris class reveals the movie clip object by using an animated mask of a square shape or a circle shape that zooms in or out.
 ITween
fl.motion The ITween interface defines the application programming interface (API) that interpolation classes implement in order to work with the fl.motion classes.
 IVPEvent
fl.video The IVPEvent interface is implemented by video events that apply to a specific VideoPlayer object within the FLVPlayback component.
 JointStyle
flash.display The JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines.
 Keyboard
flash.ui The Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard.
 KeyboardEvent
flash.events A KeyboardEvent object id dispatched in response to user input through a keyboard.
 Keyframe
fl.motion The Keyframe class defines the visual state at a specific time in a motion tween.
 KeyLocation
flash.ui The KeyLocation class contains constants that indicate the location of a key pressed on the keyboard.
 Label
fl.controls A Label component displays one or more lines of plain or HTML-formatted text that can be formatted for alignment and size.
 LabelButton
fl.controls The LabelButton class is an abstract class that extends the BaseButton class by adding a label, an icon, and toggle functionality.
 LabelButtonAccImpl
fl.accessibility The LabelButtonAccImpl class, also called the LabelButton Accessibility Implementation class, is used to make a LabelButton component accessible.
 LayoutEvent
fl.video Event dispatched when the video player is resized and/or laid out.
 Linear
fl.motion.easing The Linear class defines easing functions to implement non-accelerated motion with ActionScript animations.
 LineScaleMode
flash.display The LineScaleMode class provides values for the scaleMode parameter in the Graphics.lineStyle() method.
 List
fl.controls The List component displays list-based information and is ideally suited for the display of arrays of information.
 ListAccImpl
fl.accessibility The ListAccImpl class, also called the List Accessiblity Implementation class, is used to make a List component accessible.
 ListData
fl.controls.listClasses ListData is a messenger class that holds information relevant to a specific cell in a list-based component.
 ListEvent
fl.events The ListEvent class defines events for list-based components including the List, DataGrid, TileList, and ComboBox components.
 LivePreviewParent
fl.livepreview The LivePreviewParent class provides the timeline for a SWC file or for a compiled clip that is being exported when ActionScript 3.0 is selected.
 Loader
flash.display The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files.
 LoaderContext
flash.system The LoaderContext class provides options for loading SWF files and other media by using the Loader class.
 LoaderInfo
flash.display The LoaderInfo class provides information about a loaded SWF file or a loaded image file (JPEG, GIF, or PNG).
 LocalConnection
flash.net The LocalConnection class lets you create a LocalConnection object that can invoke a method in another LocalConnection object.
 Locale
fl.lang The fl.lang.Locale class allows you to control how multilanguage text is displayed in a SWF file.
 Math
Top Level The Math class contains methods and constants that represent common mathematical functions and values.
 Matrix
flash.geom The Matrix class represents a transformation matrix that determines how to map points from one coordinate space to another.
 MatrixTransformer
fl.motion The MatrixTransformer class contains methods for modifying individual properties of a transformation matrix: horizontal and vertical scale, horizontal and vertical skew, and rotation.
 MemoryError
flash.errors The MemoryError exception is thrown when a memory allocation request fails.
 MetadataEvent
fl.video Flash® Player dispatches a MetadataEvent object when the user requests the FLV file's metadata information packet (NetStream.onMetaData) and when cue points (NetStream.onCuePoint) are encountered in the FLV file.
 Microphone
flash.media Use the Microphone class to capture audio from a microphone attached to a computer running Flash Player or Adobe AIR.
 MorphShape
flash.display The MorphShape class represents MorphShape objects on the display list.
 Motion
fl.motion The Motion class stores a keyframe animation sequence that can be applied to a visual object.
 MotionEvent
fl.motion The MotionEvent class represents events that are broadcast by the fl.motion.Animator class.
 Mouse
flash.ui The methods of the Mouse class are used to hide and show the mouse pointer.
 MouseEvent
flash.events A MouseEvent object is dispatched into the event flow whenever mouse events occur.
 MovieClip
flash.display The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer, InteractiveObject, DisplayObject, and EventDispatcher.
 Namespace
Top Level The Namespace class contains methods and properties for defining and working with namespaces.
 NativeApplication
flash.desktop Represents this native AIR application.
 NativeDragActions
flash.desktop Defines string constants for the names of the drag-and-drop actions.
 NativeDragEvent
flash.events NativeDragEvents are dispatched by the InteractiveObjects involved in a drag-and-drop operation.
 NativeDragManager
flash.desktop Coordinates drag-and-drop operations.
 NativeDragOptions
flash.desktop Specifies which drag-and-drop actions are relevant to a drag operation.
 NativeMenu
flash.display The NativeMenu class contains methods and properties for defining menus.
 NativeMenuItem
flash.display The NativeMenuItem class represents a single item in a menu.
 NativeWindow
flash.display The NativeWindow class provides an interface for creating and controlling native desktop windows.
 NativeWindowBoundsEvent
flash.events The NativeWindowBoundsEvent is dispatched when the size or location of a NativeWindow changes.
 NativeWindowDisplayState
flash.display Defines constants for the names of the native window display states.
 NativeWindowDisplayStateEvent
flash.events The NativeWindowDisplayStateEvent is dispatched when the display state of a NativeWindow changes.
 NativeWindowInitOptions
flash.display Specifies the initialization options for constructing a new NativeWindow.
 NativeWindowResize
flash.display Defines constants for the possible values of the edgeOrCorner parameter of the NativeWindow startResize() method.
 NativeWindowSystemChrome
flash.display Defines constants for the systemChrome property of a NativeWindowInitOptions object.
 NativeWindowType
flash.display Defines constants for the type property of a NativeWindowInitOptions object.
 NCManager
fl.video Creates the NetConnection object for the VideoPlayer class, a helper class for that user facing class.
 NCManagerNative
fl.video The NCManagerNative class is a subclass of the NCManager class and supports native bandwidth detection, which some Flash Video Streaming Service providers may support.
 NetConnection
flash.net The NetConnection class creates a bidirectional connection between a Flash Player or AIR an AIR application and a Flash Media Server application or between a Flash Player or AIR an AIR application and an application server running Flash Remoting.
 NetStatusEvent
flash.events A NetConnection, NetStream, or SharedObject object dispatches NetStatusEvent objects when a it reports its status.
 NetStream
flash.net The NetStream class opens a one-way streaming connection between a Flash Player or AIR application and Flash Media Server, or between a Flash Player or AIR application and the local file system.
 NewObjectSample
flash.sampler The NewObjectSample class represents objects that are created within a getSamples() stream.
 None
fl.transitions.easing The None class defines easing functions to implement nonaccelerated motion with ActionScript animations.
 NotificationType
flash.desktop Defines constants for use in the priority parameter of the DockIcon bounce() method and the type parameter of the NativeWindow notifyUser() method.
 Number
Top Level A data type representing an IEEE-754 double-precision floating-point number.
 NumericStepper
fl.controls The NumericStepper component displays an ordered set of numbers from which the user can make a selection.
 Object
Top Level The Object class is at the root of the ActionScript runtime class hierarchy.
 ObjectEncoding
flash.net The ObjectEncoding class is used in defining serialization settings in classes that serialize objects (such as FileStream, NetStream, NetConnection, SharedObject, and ByteArray) to work with prior versions of ActionScript.
 OutputProgressEvent
flash.events A FileStream object dispatches OutputProgressEvent objects as pending asynchronous file write operations are performed.
 Photo
fl.transitions Makes the movie clip object appear or disappear like a photographic flash.
 PixelDissolve
fl.transitions The PixelDissolve class reveals reveals the movie clip object by using randomly appearing or disappearing rectangles in a checkerboard pattern.
 PixelSnapping
flash.display The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options by using the pixelSnapping property of a Bitmap object.
 Point
flash.geom The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
 PrintJob
flash.printing The PrintJob class lets you create content and print it to one or more pages.
 PrintJobOptions
flash.printing The PrintJobOptions class contains properties to use with the options parameter of the PrintJob.addPage() method.
 PrintJobOrientation
flash.printing This class provides values that are used by the PrintJob.orientation property for the image position of a printed page.
 ProgressBar
fl.controls The ProgressBar component displays the progress of content that is being loaded.
 ProgressBarDirection
fl.controls The ProgressBarDirection class defines the values for the direction property of the ProgressBar class.
 ProgressBarMode
fl.controls The ProgressBarMode class defines the values for the mode property of the ProgressBar class.
 ProgressEvent
flash.events A ProgressEvent object is dispatched when a load operation has begun or a socket has received data.
 Proxy
flash.utils The Proxy class lets you override the default behavior of ActionScript operations (such as retrieving and modifying properties) on an object.
 QName
Top Level QName objects represent qualified names of XML elements and attributes.
 Quadratic
fl.motion.easing The Quadratic class defines three easing functions to implement accelerated motion with ActionScript animations.
 Quartic
fl.motion.easing The Quartic class defines three easing functions to implement motion with ActionScript animation.
 Quintic
fl.motion.easing The Quintic class defines three easing functions to implement motion with ActionScript animation.
 RadioButton
fl.controls The RadioButton component lets you force a user to make a single selection from a set of choices.
 RadioButtonAccImpl
fl.accessibility The RadioButtonAccImpl class, also called the RadioButton Accessibility Implementation class, is used to make a RadioButton component accessible.
 RadioButtonGroup
fl.controls The RadioButtonGroup class defines a group of RadioButton components to act as a single component.
 RangeError
Top Level A RangeError exception is thrown when a numeric value is outside the acceptable range.
 Rectangle
flash.geom A Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
 ReferenceError
Top Level A ReferenceError exception is thrown when a reference to an undefined property is attempted on a sealed (nondynamic) object.
 RegExp
Top Level The RegExp class lets you work with regular expressions, which are patterns that you can use to perform searches in strings and to replace text in strings.
 Regular
fl.transitions.easing The Regular class defines three easing functions to implement accelerated motion with ActionScript animations.
 Responder
flash.net The Responder class provides an