SharedObject.connect()

Availability

Usage

myRemote_so.connect(myRTMPConnection)

Parameters

myRTMPConnection A NetConnection object that is using the Real-Time Messaging Protocol (RTMP) to communicate with the Flash Media Server.

Returns

A Boolean value of true if the connection was successfully completed; otherwise, false.

Description

Method; connects to a remote shared object on the Flash Media Server through the specified connection. Use this method after issuing SharedObject.getRemote(). After a successful connection, the SharedObject.onSync event handler is invoked.

Before attempting to work with a remote shared object, you should first check for a return value of true, indicating a successful connection, and then wait until you receive a result from the function you have assigned to SharedObject.onSync. If you fail to do so, any changes you make to the object locally--before SharedObject.onSync is invoked--may be lost.

NOTE

 

SharedObject.onSync is not invoked if this call returns false.

See also

NetConnection class, SharedObject.getRemote(), SharedObject.onSync


 

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