Flash Media Server |
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| Client-Side ActionScript Language Reference for Flash Media Server 2 > Client-Side ActionScript Language Reference > Microphone class > Microphone.gain | |||
public gain : Number [read-only]
Property (read-only); the amount by which the microphone boosts the signal. Valid values are 0 to 100. The default value is 50.
The following example uses a ProgressBar instance called gain_pb to display and a NumericStepper instance called gain_nstep to set the microphone's gain value:
this.createEmptyMovieClip("sound_mc", this.getNextHighestDepth());
var active_mic:Microphone = Microphone.get();
sound_mc.attachAudio(active_mic);
gain_pb.label = "Gain: %3";
gain_pb.mode = "manual";
gain_pb.setProgress(active_mic.gain, 100);
gain_nstep.value = active_mic.gain;
function changeGain() {
active_mic.setGain(gain_nstep.value);
gain_pb.setProgress(active_mic.gain, 100);
}
gain_nstep.addEventListener("change", changeGain);
The MovieClip.getNextHighestDepth() method used in this example requires Flash Player 7 or later. If your SWF file includes a v2 component (version 2 of the Macromedia Component Architecture), use the DepthManager class from the component framework instead of the MovieClip.getNextHighestDepth() method.
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Current page: http://livedocs.adobe.com/fms/2/docs/00000552.html