Using Media Classes

Macromedia Flash Media Server provides two application program interfaces (APIs): a client-side API and a server-side API. This chapter explains the client-side classes, the server-side classes, and how objects created from these classes are paired during communication. Shared objects are also discussed, as they store information about the application and users for sharing between users, application instances, and applications.

After the overview of the core Flash Media Server classes, this chapter also explains important details about implementing a few classes, such as recommendations on optimizing Application, Camera, Microphone, NetStream, Stream, System, and Video objects, as well as protecting the Client object and securing your NetConnection object.


 

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