Flash Media Server |
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| Developing Media Applications > Getting Started > File types used by Flash Media Server | |||
In addition to the file types that Flash creates and uses (FLA, SWF, and SWD), Flash Media Server uses or creates the following file types:
ASC and JS files Server-side script files that you write or that are provided with Flash Media Server. When you create server-side scripts, use the Flash ActionScript editor or a JavaScript editor and place the scripts in the subdirectory you create for your application in your registered application directory, for example, /applications/chat_app, or in a scripts subdirectory, for example, /applications/chat_app/scripts.
Flash Media Server provides a script library in the /scriptlib directory that contains server-side scripts for components and Flash Remoting services. When you use components or Flash Remoting with Flash Media Server, include, or load, the appropriate scripts from /scriptlib into your application's server-side script file. The location of the /scriptlib directory is specified in the <ScriptLibPath> tag in your Application.xml configuration file. For information on loading the components.asc file to use media components, see Creating a development environment.
ASE files Server-side script files that are compiled as binary files. See Archiving and compiling server-side script files.
FAR files Server-side script files that are archived into one self-contained file. See Archiving and compiling server-side script files.
FLV and IDX files Recorded streams and their associated index files. When the server generates streams, it also generates a streams directory in the registered application directory and stores FLV and IDX files in a subdirectory specific to the application instance (for example, /applications/chat_app/streams/instance2).
SOL, SOR, and FSO files Shared object files. An SOL file is persistent on the client; an FSO file is persistent only on the server; an SOR files is persistent on the client and has a matching FSO file that is persistent on the server. The location of shared object files varies depending on what kind of shared object it is.
For more information on where Flash Media Server stores stream and shared object files, see Coding conventions.
For more information about shared objects, see About shared object files.
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