| Package | flash.text.engine |
| Class | public final class TextLineMirrorRegion |
| Inheritance | TextLineMirrorRegion Object |
After normal event-dispatching for a text line finishes, if the line is valid and event propagation has not been stoped, events are re dispatched to the mirror regions of the line.
Mirroring of mouse events is a special case. Because mirror regions aren't actually display objects, mouseOver and mouseOut
events are simulated for them. rollOver and rollOut events are not simulated. All naturally occuring
mouseOver, mouseOut, rollOver and rollOut events (whether targetted at the
text line or at children of the text line) are ignored - they are not mirrored.
You cannot create a TextLineMirrorRegion object directly from ActionScript code.
If you call new TextLineMirrorRegion(), an exception is thrown. You create a TextLineMirrorRegion when you assign
an event mirror to a ContentElement object.
The TextLineMirrorRegion class is final; it cannot be subclassed.
See also
| Property | Defined By | ||
|---|---|---|---|
| bounds : Rectangle [read-only]
The bounds of the mirror region, relative to the text line. | TextLineMirrorRegion | ||
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | |
| element : ContentElement [read-only]
The ContentElement object from which the mirror region was derived. | TextLineMirrorRegion | ||
| mirror : EventDispatcher [read-only]
The EventDispatcher object to which events affecting the mirror region are mirrored. | TextLineMirrorRegion | ||
| nextRegion : flash.text.engine:TextLineMirrorRegion [read-only]
The next TextLineMirrorRegion in the set derived from the text element, or null if the current region is the last mirror region
in the set. | TextLineMirrorRegion | ||
| previousRegion : flash.text.engine:TextLineMirrorRegion [read-only]
The previous TextLineMirrorRegion in the set derived from the text element, or null if the current region is the first mirror
region in the set. | TextLineMirrorRegion | ||
![]() | prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | |
| textLine : flash.text.engine:TextLine [read-only]
The TextLine containing this mirror region. | TextLineMirrorRegion | ||
| bounds | property |
bounds:Rectangle [read-only] The bounds of the mirror region, relative to the text line.
public function get bounds():Rectangle| element | property |
element:ContentElement [read-only]
The ContentElement object from which the mirror region was derived.
public function get element():ContentElementIllegalOperationError — The TextLine to which this element belongs is not valid.
|
| mirror | property |
mirror:EventDispatcher [read-only]
The EventDispatcher object to which events affecting the mirror region are mirrored.
This includes mouse events that specifically occur in the mirror region, and all other events
that target the text line.
public function get mirror():EventDispatcher| nextRegion | property |
nextRegion:flash.text.engine:TextLineMirrorRegion [read-only]
The next TextLineMirrorRegion in the set derived from the text element, or null if the current region is the last mirror region
in the set. May be on the same line or on another text line.
public function get nextRegion():flash.text.engine:TextLineMirrorRegion| previousRegion | property |
previousRegion:flash.text.engine:TextLineMirrorRegion [read-only]
The previous TextLineMirrorRegion in the set derived from the text element, or null if the current region is the first mirror
region in the set. May be on the same line or on another text line.
public function get previousRegion():flash.text.engine:TextLineMirrorRegion| textLine | property |
textLine:flash.text.engine:TextLine [read-only] The TextLine containing this mirror region.
public function get textLine():flash.text.engine:TextLine
package {
import flash.display.Sprite;
import flash.text.engine.TextBlock;
import flash.text.engine.TextLine;
import flash.text.engine.TextElement;
import flash.text.engine.ElementFormat;
import flash.text.engine.FontDescription;
import flash.text.engine.ContentElement;
import flash.text.engine.GroupElement;
import flash.text.engine.TextLineMirrorRegion;
import flash.events.MouseEvent;
import flash.events.EventDispatcher;
import flash.ui.Mouse;
public class TextLineMirrorRegionExample extends Sprite {
var myEvent:EventDispatcher = new EventDispatcher();
var fontDescription:FontDescription = new FontDescription();
var textBlock:TextBlock = new TextBlock();
public function TextLineMirrorRegionExample():void {
fontDescription.fontWeight = "bold";
var blackFormat:ElementFormat = new ElementFormat();
blackFormat.fontSize = 18;
blackFormat.color = 0x000000;
blackFormat.fontDescription = fontDescription;
var textElement1 = new TextElement("Click on different parts of me to find the ", blackFormat);
var textElement2 = new TextElement("mirror regions",blackFormat);
var textElement3 = new TextElement(". If I am a mirror region, I'll ",blackFormat);
var textElement4 = new TextElement("turn red",blackFormat);
var textElement5 = new TextElement(".",blackFormat);
myEvent.addEventListener("click", clickHandler);
myEvent.addEventListener("mouseOut", mouseOutHandler);
myEvent.addEventListener("mouseOver", mouseOverHandler);
var groupVector:Vector.<ContentElement> = new Vector.<ContentElement>;
groupVector.push(textElement1, textElement2, textElement3, textElement4, textElement5);
var groupElement:GroupElement = new GroupElement(groupVector);
textElement2.eventMirror=myEvent;
textElement4.eventMirror=myEvent;
textBlock.content = groupElement;
createLines(textBlock);
}
private function clickHandler(event:MouseEvent):void
{
var redFormat:ElementFormat = new ElementFormat();
redFormat.color = 0xCC0000;
redFormat.fontSize = 18;
redFormat.fontDescription = fontDescription;
var line:TextLine = event.target as TextLine;
var region:TextLineMirrorRegion = line.getMirrorRegion(myEvent);
region.element.elementFormat = redFormat;
createLines(textBlock);
}
private function mouseOverHandler(event:MouseEvent):void
{
Mouse.cursor = "button";
}
private function mouseOutHandler(event:MouseEvent):void
{
Mouse.cursor = "arrow";
}
private function createLines(textBlock:TextBlock):void
{
var purgeLine:TextLine = textBlock.firstLine;
while (purgeLine)
{
removeChild (purgeLine);
purgeLine = purgeLine.nextLine;
}
var lineWidth:Number = 150;
var xPos:Number = 15.0;
var yPos:Number = 20.0;
var textLine:TextLine = textBlock.createTextLine (null, lineWidth);
while (textLine)
{
textLine.x = xPos;
textLine.y = yPos;
yPos += textLine.height + 2;
addChild (textLine);
textLine = textBlock.createTextLine (textLine, lineWidth);
}
}
}
}