You can load any of the following external display assets into an ActionScript 3.0 application:
- A SWF file authored in ActionScript 3.0--This file can be a Sprite, MovieClip, or any class that extends Sprite.
- An image file--This includes JPG, PNG, and GIF files.
- An AVM1 SWF file--This is a SWF file written in ActionScript 1.0 or 2.0.
You load these assets by using the Loader class.
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