Applying skins

Skins are graphical style elements that a component uses to control its appearance. Flex components can have of one or more skins. For example, the Button component has eight skins, each for a different button state, such as up, down, disabled, selected, and down, and so on. A control can also have different skins for different subcomponents, for example, the scroll bar has several skins each for the down arrow, up arrow, and thumb.

For more information on skinning, see Using Skins.


Flex 2.01

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