| Programming ActionScript 3.0 > Overview of ActionScript Programming > Getting Started with ActionScript | |||
This chapter provides a no-frills, step-by-step approach to building a simple ActionScript 3.0 application.
The ActionScript 3.0 programming language can be used from within a number of different development environments, including Macromedia Flash from Adobe and Adobe Flex Builder 2. This chapter will show how to create modular ActionScript code that can be used from within either of these application development environments.
Flex 2.01
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