| Package | mx.effects.effectClasses |
| Class | public class SetPropertyActionInstance |
| Inheritance | SetPropertyActionInstance ActionEffectInstance EffectInstance EventDispatcher Object |
See also
| Property | Defined by | ||
|---|---|---|---|
![]() | className : String
The name of the effect class, such as
"FadeInstance". | EffectInstance | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]() | duration : Number
Duration of the effect in milliseconds.
| EffectInstance | |
![]() | effect : Effect
The Effect object that created this EffectInstance object.
| EffectInstance | |
| name : String
The name of the property being changed.
| SetPropertyActionInstance | ||
![]() | playheadTime : Number
Current position in time of the effect.
| EffectInstance | |
![]() | propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for
the set of properties relevant to the effect's targets.
| EffectInstance | |
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
![]() | repeatCount : int = 1
Number of times to repeat the effect.
| EffectInstance | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
| EffectInstance | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
| EffectInstance | |
![]() | suspendBackgroundProcessing : Boolean = false
If
true, blocks all background processing
while the effect is playing. | EffectInstance | |
![]() | target : Object
The UIComponent object to which this effect is applied.
| EffectInstance | |
![]() | triggerEvent : Event
The event, if any, which triggered the playing of the effect.
| EffectInstance | |
| value : *
The new value for the property.
| SetPropertyActionInstance | ||
| Method | Defined by | ||
|---|---|---|---|
|
SetPropertyActionInstance(target:Object)
Constructor.
| SetPropertyActionInstance | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
Interrupts an effect instance that is currently playing,
and jumps immediately to the end of the effect.
| EffectInstance | |
![]() |
Called by the
end() method when the effect
finishes playing. | EffectInstance | |
![]() |
Called after each iteration of a repeated effect finishes playing.
| EffectInstance | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
This method is called if the effect was triggered by the EffectManager.
| EffectInstance | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Pauses the effect until you call the
resume() method. | EffectInstance | |
![]() |
Plays the effect instance on the target.
| EffectInstance | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the
pause() method. | EffectInstance | |
![]() |
Plays the effect in reverse, starting from the current position of the effect.
| EffectInstance | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Plays the effect instance on the target after the
startDelay period
has elapsed. | EffectInstance | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
| name | property |
public var name:StringThe name of the property being changed.
| value | property |
value:* [read-write]The new value for the property.
Implementation public function get value():*
public function set value(value:*):void
| SetPropertyActionInstance | () | constructor |
public function SetPropertyActionInstance(target:Object)Constructor.
Parameterstarget:Object — The Object to animate with this effect.
|
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Current page: http://livedocs.adobe.com/flex/2/langref/mx/effects/effectClasses/SetPropertyActionInstance.html