ToolObj object

Availability

Flash MX 2004.

Description

A ToolObj object represents an individual tool in the Tools panel. To access a ToolObj object, use properties of the Tools object: either the tools.toolObjs array or tools.activeTool.

Method summary for the ToolObj object

The following methods are available for the ToolObj object.

NOTE

 

The following methods are used only when creating extensible tools.

Method

Description

toolObj.enablePIControl()

Enables or disables the specified control in a Property inspector. Used only when creating extensible tools.

toolObj.setIcon()

Identifies a PNG file to use as a tool icon in the Flash Tools panel.

toolObj.setMenuString()

Sets the string that appears in the pop-up menu as the name for the tool.

toolObj.setOptionsFile()

Associates an XML file with the tool.

toolObj.setPI()

Sets a particular Property inspector to be used when the tool is activated.

toolObj.setToolName()

Assigns a name to the tool for the configuration of the Tools panel.

toolObj.setToolTip()

Sets the tooltip that appears when the mouse is held over the tool icon.

toolObj.showPIControl()

Shows or hides a control in the Property inspector.

toolObj.showTransformHandles()

Called in the configureTool() method of an extensible tool's JavaScript file to indicate that the free transform handles should appear when the tool is active.

Property summary for the ToolObj object

The following properties are available for the ToolObj object:

Property

Description

toolObj.depth

An integer that specifies the depth of the tool in the pop-up menu in the Tools panel.

toolObj.iconID

An integer that specifies the resource ID of the tool.

toolObj.position

Read-only; an integer specifying the position of the tool in the Tools panel.


Flash CS3


 

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