Button class

Inheritance MovieClip > UIObject class > UIComponent class > SimpleButton class > Button

ActionScript Class Name mx.controls.Button

The properties of the Button class let you do the following at runtime: add an icon to a button, create a text label, and indicate whether the button acts as a push button or as a toggle switch.

Setting a property of the Button class with ActionScript overrides the parameter of the same name set in the Property inspector or Component inspector.

The Button component uses the Focus Manager to override the default Flash Player focus rectangle and draw a custom focus rectangle with rounded corners. For more information, see Creating custom focus navigation in Using ActionScript 2.0 Components.

Each component class has a version property, which is a class property. Class properties are available only on the class itself. The version property returns a string that indicates the version of the component. To access this property, use the following code:

trace(mx.controls.Button.version);

NOTE

 

The code trace(myButtonInstance.version); returns undefined.

The Button component class is different from the built-in ActionScript Button object.

Method summary for the Button class

There are no methods exclusive to the Button class.

Methods inherited from the UIObject class

The following table lists the methods the Button class inherits from the UIObject class. When calling these methods from the Button object, use the form buttonInstance.methodName.

Method

Description

UIObject.createClassObject()

Creates an object on the specified class.

UIObject.createObject()

Creates a subobject on an object.

UIObject.destroyObject()

Destroys a component instance.

UIObject.doLater()

Calls a function when parameters have been set in the Property and Component inspectors.

UIObject.getStyle()

Gets the style property from the style declaration or object.

UIObject.invalidate()

Marks the object so it is redrawn on the next frame interval.

UIObject.move()

Moves the object to the requested position.

UIObject.redraw()

Forces validation of the object so it is drawn in the current frame.

UIObject.setSize()

Resizes the object to the requested size.

UIObject.setSkin()

Sets a skin in the object.

UIObject.setStyle()

Sets the style property on the style declaration or object.

Methods inherited from the UIComponent class

The following table lists the methods the Button class inherits from the UIComponent class. When calling these methods from the Button object, use the form buttonInstance.methodName.

Method

Description

UIComponent.getFocus()

Returns a reference to the object that has focus.

UIComponent.setFocus()

Sets focus to the component instance.

Property summary for the Button class

The following table lists properties of the Button class.

Property

Description

Button.icon

Specifies an icon for a button instance.

Button.label

Specifies the text that appears in a button.

Button.labelPlacement

Specifies the orientation of the label text in relation to an icon.

Properties inherited from the SimpleButton class

The following table lists the properties the Button class inherits from the SimpleButton class. When accessing these properties, use the form buttonInstance.propertyName.

Property

Description

SimpleButton.emphasized

Indicates whether a button has the look of a default push button.

SimpleButton.emphasizedStyleDeclaration

The style declaration when the emphasized property is set to true.

SimpleButton.selected

A Boolean value indicating whether the button is selected (true) or not (false). The default value is false.

SimpleButton.toggle

A Boolean value indicating whether the button behaves as a toggle switch (true) or not (false). The default value is false.

Properties inherited from the UIObject class

The following table lists the properties the Button class inherits from the UIObject class. When accessing these properties from the Button object, use the form buttonInstance.propertyName.

Property

Description

UIObject.bottom

Read-only; the position of the bottom edge of the object, relative to the bottom edge of its parent.

UIObject.height

Read-only; the height of the object, in pixels.

UIObject.left

Read-only; the left edge of the object, in pixels.

UIObject.right

Read-only; the position of the right edge of the object, relative to the right edge of its parent.

UIObject.scaleX

A number indicating the scaling factor in the x direction of the object, relative to its parent.

UIObject.scaleY

A number indicating the scaling factor in the y direction of the object, relative to its parent.

UIObject.top

Read-only; the position of the top edge of the object, relative to its parent.

UIObject.visible

A Boolean value indicating whether the object is visible (true) or not (false).

UIObject.width

Read-only; the width of the object, in pixels.

UIObject.x

Read-only; the left edge of the object, in pixels.

UIObject.y

Read-only; the top edge of the object, in pixels.

Properties inherited from the UIComponent class

The following table lists the properties the Button class inherits from the UIComponent class. When accessing these properties from the Button object, use the form buttonInstance.propertyName.

Property

Description

UIComponent.enabled

Indicates whether the component can receive focus and input.

UIComponent.tabIndex

A number indicating the tabbing order for a component in a document.

Event summary for the Button class

There are no events exclusive to the Button class.

Events inherited from the SimpleButton class

The following table lists the events the Button class inherits from the SimpleButton class.

Property

Description

SimpleButton.click

Broadcast when a button is clicked.

Events inherited from the UIObject class

The following table lists the events the Button class inherits from the UIObject class.

Event

Description

UIObject.draw

Broadcast when an object is about to draw its graphics.

UIObject.hide

Broadcast when an object's state changes from visible to invisible.

UIObject.load

Broadcast when subobjects are being created.

UIObject.move

Broadcast when the object has moved.

UIObject.resize

Broadcast when an object has been resized.

UIObject.reveal

Broadcast when an object's state changes from invisible to visible.

UIObject.unload

Broadcast when the subobjects are being unloaded.

Events inherited from the UIComponent class

The following table lists the events the Button class inherits from the UIComponent class.

Event

Description

UIComponent.focusIn

Broadcast when an object receives focus.

UIComponent.focusOut

Broadcast when an object loses focus.

UIComponent.keyDown

Broadcast when a key is pressed.

UIComponent.keyUp

Broadcast when a key is released.


Flash CS3


 

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