Flash CS3 Documentation |
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| ActionScript 2.0 Language Reference > ActionScript classes > Matrix (flash.geom.Matrix) > d (Matrix.d property) | |||
public d : Number
The value in the second row and second column of the Matrix object, which affects the positioning of pixels along the y axis when scaling or rotating an image.
Availability: ActionScript 1.0; Flash Player 8
The following example creates the Matrix object myMatrix and sets its d value.
import flash.geom.Matrix; var myMatrix:Matrix = new Matrix(); trace(myMatrix.d); // 1 myMatrix.d = 2; trace(myMatrix.d); // 2
Flash CS3
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