b (Matrix.b property)

public b : Number

The value in the first row and second column of the Matrix object, which affects the positioning of pixels along the y axis when rotating or skewing an image.

Availability: ActionScript 1.0; Flash Player 8

Example

The following example creates the Matrix object myMatrix and sets its b value.

import flash.geom.Matrix;

var myMatrix:Matrix = new Matrix();
trace(myMatrix.b); // 0

var degrees:Number = 30;
var radians:Number = (degrees/180) * Math.PI;
myMatrix.b = Math.tan(radians);
trace(myMatrix.b); // 0.577350269189626

Flash CS3


 

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