onKeyDown (Key.onKeyDown event listener)

onKeyDown = function() {}

Notified when a key is pressed. To use onKeyDown, you must create a listener object. You can then define a function for onKeyDown and use addListener() to register the listener with the Key object, as shown in the following example:

var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
    trace("DOWN -> Code: "+Key.getCode()+"\tASCII: "+Key.getAscii()+"\tKey: "+chr(Key.getAscii()));
};
keyListener.onKeyUp = function() {
    trace("UP -> Code: "+Key.getCode()+"\tASCII: "+Key.getAscii()+"\tKey: "+chr(Key.getAscii()));
};
Key.addListener(keyListener);

Listeners enable different pieces of code to cooperate because multiple listeners can receive notification about a single event.

A Flash application can only monitor keyboard events that occur within its focus. A Flash application cannot detect keyboard events in another application.

Availability: ActionScript 1.0; Flash Player 6

See also

addListener (Key.addListener method)


Flash CS3


 

Send me an e-mail when comments are added to this page | Comment Report

Current page: http://livedocs.adobe.com/flash/9.0/main/00001767.html