Flash CS3 Documentation |
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| Learning ActionScript 2.0 in Adobe Flash > Working with Text and Strings > Using fonts > Creating custom character sets | |||
In addition to using the Flash default character sets, you can also create your own character sets and add them to the Character Embedding dialog box. For example, you might need to allow some fields to include Extended Latin, to support various accented characters. However, perhaps you don't need the numerals and punctuation, or perhaps you only need uppercase characters. Rather than embedding entire character sets, you can create a custom character set that contains only the characters that you need. This way you can keep the size of your SWF file as small as possible, because you don't store any extra font information for the characters that you don't need.
To create a custom character set, you must edit the UnicodeTable.xml file, located in the C:\Program Files\Adobe\Adobe Flash CS3\<language>\First Run\FontEmbedding\ directory. This file defines the default character sets and the character ranges and characters that they contain.
Before you create a custom character set, you should understand the necessary XML structure. The following XML nodes define the Uppercase [A..Z] character set:
<glyphRange name="Uppercase [A..Z] " id="1" >
<range min="0x0020" max ="0x0020" />
<range min="0x0041" max ="0x005A" />
</glyphRange>
Notice that the glyphRange node includes name, Uppercase [A..Z], and id. A glyphRange node can have as many range child nodes as you need. A range can be a single character, such as 0x0020 (the space character), seen in the previous snippet, or a range of characters, such as the second range child node. To embed only a single character, set the min value and the max value to the same unicode character value.
Another example of an XML glyphRange node is the Numerals [0..9] node:
<glyphRange name="Numerals [0..9] " id="3" >
<range min="0x0030" max ="0x0039" />
<range min="0x002E" max ="0x002E" />
</glyphRange>
This range of characters includes the Unicode values 0x0030 (zero) through 0x0039 (9), as well as 0x002E (.).
Before you create a custom character set, you need to know the characters and their corresponding Unicode values. The best place to find Unicode values is the Unicode Standards web site, www.unicode.org, which contains the Unicode Character Code chart for dozens of languages.
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CAUTION |
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To add custom character sets, you need to edit an XML file in the Flash installation folder. Before you edit this file, you should make a backup copy in case you want to revert to the original Unicode table. |
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CAUTION |
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Adobe recommends that you do not modify the existing character sets that are installed with Flash, and that you instead make your own custom character sets that include the characters and punctuation that you require. |
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NOTE |
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Remember to save a backup of this document, in case you want to revert to the original file that is installed with Flash. |
</fontEmbeddingTable> node:
<glyphRange name="Uppercase and Numerals [A..Z,0..9] " id="100" >
<range min="0x0020" max ="0x0020" />
<range min="0x002E" max ="0x002E" />
<range min="0x0030" max ="0x0039" />
<range min="0x0041" max ="0x005A" />
</glyphRange>
If you have Flash open, you must restart the application before you can use the new character set.
If you select your custom character set, Uppercase and Numerals [A..Z,0..9], as well as the default Uppercase [A..Z] or Numerals [0..9] character set, notice that the number of glyphs that are embedded doesn't change. This is because all of the uppercase characters are included in your custom character set, and Flash doesn't include duplicate characters, which keeps the file size as small as possible. If you select the Punctuation character set, which includes 52 glyphs, as well as your custom character set, which includes 38 glyphs, Flash stores information for only 88 glyphs instead of 90. This happens because two overlapping characters, the space and the period, are already included in your custom character set.
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TIP |
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The position of a character set in the Character Embedding dialog box is determined by its location in the XML document. You can reorder the character sets, including your custom character sets, by moving <glyphRange> packets in the XML file. |
Flash CS3
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Comments
No screen name said on May 17, 2007 at 2:48 PM : no screen name said on aug 9, 2007 at 1:48 am :