Flash CS3 Documentation |
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| Learning ActionScript 2.0 in Adobe Flash > Classes > About top-level and built-in classes > The flash.geom package | |||
The flash.geom package contains geometry classes, such as points, rectangles, and transformation matrices. These classes support the BitmapData class and the bitmap caching feature. For more information on each class, see the cross references provided in the following table.
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Class |
Description |
|---|---|
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ColorTransform |
The ColorTransform class lets you mathematically set the RGB color value and color transform of an instance. You can retrieve these values after they have been set. See ColorTransform (flash.geom.ColorTransform). |
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Matrix |
Represents a transformation matrix that determines how to map points from one coordinate space to another. See Matrix (flash.geom.Matrix). |
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Point |
The Point object represents a location in a two-dimensional coordinate system, where |
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Rectangle |
The Rectangle class is used to create and modify Rectangle objects. See Rectangle (flash.geom.Rectangle). |
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Transform |
Collects data about color transformations and coordinate manipulations that are applied to an object instance. See Transform (flash.geom.Transform). |
Flash CS3
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