Capturing user input

This chapter describes how to create interactivity by using ActionScript 3.0 to respond to user activity. It discusses keyboard and mouse events, and then proceeds to more advanced topics, including customization of the context menu and focus management. This chapter concludes with WordSearch, an example of an application that responds to mouse input.

Note that this chapter assumes that you are already familiar with the ActionScript 3.0 event model. For more information, see Handling events.

Contents

Basics of user input
Capturing keyboard input
Capturing mouse input
Example: WordSearch

Flash CS3


 

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