Manipulating display objects

Regardless of which display object you choose to use, there are a number of manipulations that all display objects have in common as elements that are displayed on the screen. For example, they can all be positioned on the screen, moved forward or backward in the stacking order of display objects, scaled, rotated, and so forth. Because all display objects inherit this functionality from their common base class (DisplayObject), this functionality behaves the same whether you're manipulating a TextField instance, a Video instance, a Shape instance, or any other display object. The following sections detail several of these common display object manipulations.

Subtopics

Changing position
Panning and scrolling display objects
Manipulating size and scaling objects
Caching display objects
Applying blending modes
Adjusting DisplayObject colors
Rotating objects
Fading objects
Masking display objects

Flash CS3


 

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