Display programming

Display programming in ActionScript 3.0 allows you to work with elements that appear on the Stage of Adobe Flash Player 9. This chapter describes the basic concepts for working with on-screen elements. You'll learn the details about programmatically organizing visual elements. You'll also learn about creating your own custom classes for display objects.

Contents

Basics of display programming
Core display classes
Advantages of the display list approach
Working with display objects
Manipulating display objects
Masking display objects
Animating objects
Example: SpriteArranger

Flash CS3


 

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