Getting started with ActionScript

This chapter is designed to get you started with ActionScript programming and give you the background you'll need to understand the concepts and examples in the rest of this manual. We'll begin with a discussion of basic programming concepts, described in the context of how to apply them in ActionScript. We'll also cover the essentials of how to organize and build an ActionScript application.

Contents

Programming fundamentals
Working with objects
Common program elements
Example: Animation portfolio piece
Building applications with ActionScript
Creating your own classes
Example: Creating a basic application
Running subsequent examples

Flash CS3


 

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