Accessing ActionScript documentation

Because this manual focuses on describing ActionScript 3.0, which is a rich and powerful object-oriented programming language, it does not extensively cover the application development process or workflow within a particular tool or server architecture. So in addition to Programming ActionScript 3.0, you'll want to consult other sources of documentation as you design, develop, test, and deploy ActionScript 3.0 applications.

Subtopics

ActionScript 3.0 documentation
Flash documentation

ActionScript 3.0 documentation

This manual familiarizes you with the concepts behind the ActionScript 3.0 programming language and gives you implementation details and samples illustrating important language features. However, this manual is not a complete language reference. For that, see the ActionScript 3.0 Language and Components Reference, which describes every class, method, property, and event in the language. The ActionScript 3.0 Language and Components Reference provides detailed reference information about the core language, Flash components (in the fl packages), and Flash Player APIs (in the flash packages).

Flash documentation

If you use the Flash development environment, you may want to consult these manuals:

Book

Description

Using Flash

Describes how to develop your dynamic web applications in the Flash authoring environment

Programming ActionScript 3.0

Describes specific usage of the ActionScript 3.0 language and core Flash Player API

ActionScript 3.0 Language and Components Reference

Provides syntax, usage, and code examples for the Flash components and ActionScript 3.0 API

Using ActionScript 3.0 Components

Explains the details of using components to develop Flash applications

Learning ActionScript 2.0 in Adobe Flash

Provides an overview of ActionScript 2.0 syntax and explains how to use ActionScript 2.0 when working with different types of objects

ActionScript 2.0 Language Reference

Provides syntax, usage, and code examples for the Flash components and ActionScript 2.0 API

Using ActionScript 2.0 Components

Explains in detail how to use ActionScript 2.0 components to develop Flash applications

ActionScript 2.0 Components Language Reference

Describes each component available in the Version 2 Adobe Component Architecture, along with its API

Extending Flash

Describes the objects, methods, and properties available in the JavaScript API

Getting Started with Flash Lite 2.x

Explains how to use Adobe® Flash® Lite™ 2.x to develop applications and provides syntax, usage, and code examples for the ActionScript features that are available with Flash Lite 2.x

Developing Flash Lite 2.x Applications

Explains how to develop Flash Lite 2.x applications

Introduction to Flash Lite 2.x ActionScript

Introduces how to develop applications with Flash Lite 2.x and describes all the ActionScript features available to Flash Lite 2.x developers

Flash Lite 2.x ActionScript Language Reference

Provides syntax, usage, and code examples for the ActionScript 2.0 API that is available in Flash Lite 2.x

Getting Started with Flash Lite 1.x

Provides an introduction to Flash Lite 1.x and describes how to test your content using the Adobe® Device Central CS3 emulator

Developing Flash Lite 1.x Applications

Describes how to develop applications for mobile devices using Flash Lite 1.x

Learning Flash Lite 1.x ActionScript

Explains how to use ActionScript in Flash Lite 1.x applications and describes all the ActionScript features available with Flash Lite 1.x

Flash Lite 1.x ActionScript Language Reference

Provides the syntax and usage of ActionScript elements that are available with Flash Lite 1.x


Flash CS3


 

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