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Table of Contents
Getting started
Installation
Requirements
Install the software
Activate the software
Register
Change or reinstall Flash Player
Using Help
About Flash Help
Adobe Help resources
Searching Flash Help
Access context-sensitive Help from the Actions panel
Choosing the right Help documents
Resources
Adobe Video Workshop
Flash CS3 Professional videos
Extras
Bridge Home
Adobe Design Center
Adobe Developer Center
Customer support
Downloads
Adobe Labs
User communities
What’s new
New features
Workspace
Flash workflow and workspace
General Flash workflow
Workspace overview
Customize the workspace
Save, delete, and switch between workspaces
Using the Stage and Tools panel
Welcome screen overview
Using the Stage
Use rulers
Use guides
Use the grid
About the main toolbar and edit bar
Tools panel overview
Use the Tools panel
Use context menus
Set preferences in Flash
Customize keyboard shortcuts
Create custom keyboard shortcuts
The Timeline
About the Timeline
Change the appearance of the Timeline
Move the playhead
Change the display of frames in the Timeline
About layers
Create layers and layer folders
View layers and layer folders
Edit layers and layer folders
Organize layers and layer folders
Use guide layers
Using Flash authoring panels
About the Property inspector
About the Library panel
About the Actions panel
Use the Movie Explorer
About the Web Services panel
Accessibility in the Flash workspace
About accessibility support
About Flash authoring accessibility on the Macintosh
Select panels or the Property inspector with keyboard shortcuts
Select controls in a panel or the Property inspector using keyboard shortcuts
Navigate dialog box controls using keyboard shortcuts (Windows only)
Select the Stage or objects on the Stage using keyboard shortcuts
Navigate tree structures using keyboard shortcuts
Work with library items using keyboard shortcuts
Undo, redo, and history
Undo, Redo, and Repeat commands
Permanently remove items deleted with Undo
Using the History panel
Undo steps with the History panel
Replay steps with the History panel
Copy and paste steps between documents
Automating tasks with the Commands menu
Create and manage commands
Run commands
Get more commands
Steps that can’t be used in commands
Creating and managing documents
Working with Flash documents
About Flash files
Create or open a document and set its properties
View a document when multiple documents are open
Save Flash documents
Working with other Adobe applications
Creating and previewing mobile content with Adobe Device Central
Access Adobe components from Adobe Device Central
Create mobile content with Adobe Device Central and Flash CS3
Create mobile content with Adobe Device Central and Photoshop
Create mobile content with Adobe Device Central and Illustrator
Preview a movie on a virtual mobile device using Adobe Premiere Pro
Preview a movie on a virtual mobile device using After Effects
Preview mobile content with Adobe Device Central and Dreamweaver
Access Adobe Device Central from Adobe Bridge
Working with projects
About projects
Create and manage projects
Use version control with projects
Troubleshooting remote folder setup for Flash projects
Adding media to the library
Managing media assets with the Flash document library
Work with libraries
Work with library items
Work with folders in the Library panel
Sort items in the Library panel
Edit a library item
Rename a library item
Delete a library item
Find unused library items
Update imported files in the library
Work with common libraries
Working with timelines
About frames and keyframes
Manage frames and keyframes in the Timeline
About multiple timelines and levels
About nested movie clips and parent-child hierarchy
About absolute paths
About relative paths
Using absolute and relative target paths
Specify target paths
Working with scenes
About scenes
Use scenes
Find and Replace
About Find and Replace
Find and replace text
Find and replace fonts
Find and replace colors
Find and replace symbols
Find and replace sound, video, or bitmap files
Templates
About templates
To use templates
Use the Photo Slideshow template
Adobe Version Cue
Working with Adobe Version Cue
About Version Cue
What’s new
Version Cue basics
Version Cue workflow
Accessing Version Cue features
Using Creative Suite 2 components and Acrobat 8 with Version Cue CS3
Use the Adobe dialog box
Version Cue Server and project icons
Enable Version Cue file management
View Version Cue information
Working with the Version Cue Server
About Version Cue Server installation
Turn on and configure the Version Cue Server
Set Version Cue Server preferences
Change the location of the Data folder
Connect to remote servers
Connect to a Version Cue Server using WebDAV
Migrate projects to the Version Cue 3.0 Server
Shut down or restart the Version Cue Server
Working with Version Cue projects
About Version Cue projects
Create projects
Open a project
Edit project properties
Change a project’s shared status
Change the location of project backups
Add files and folders to a project
Delete projects
Disconnect from projects
Working with files in Version Cue
About local project files
File statuses
Open a file in a project
Save changes to a local project file
Remove local project files
Edit files checked out by another user
Move and copy Version Cue files
Search for Version Cue files
Placing Version Cue files
Delete files or folders from a project
Version Cue versions
About versions
Check in versions
View, promote, and delete versions
Editing and synchronizing offline files
About offline files
Edit offline files
Synchronize files
Version Cue Server Administration
About Version Cue Server Administration
Version Cue Server Administration software requirements
Log in to Version Cue Server Administration
Create and manage users
Create and manage projects in Version Cue Server Administration
Back up and restore projects
Advanced Version Cue Server Administration tasks
Version Cue PDF reviews
About Version Cue PDF reviews
Start a Version Cue PDF review
Manage PDF reviews
View or delete PDF review comments
Troubleshooting
Keyboard shortcuts
Using imported artwork
Placing artwork into Flash
About importing artwork into Flash
Place artwork in Flash
Importing file formats for vector or bitmap files
Working with Illustrator and Flash
About importing Fireworks PNG files
Using Fireworks effects and blend modes in Flash
Import text from Fireworks into Flash
Import FreeHand MX files
About AutoCAD DXF files
Working with Illustrator AI files
About Adobe Illustrator AI files
Import Adobe Illustrator files
Importing AI files to the Flash library
AI File Importer preferences
Copy and pasting between Illustrator and Flash
Illustrator object import options
Working with Photoshop PSD files
Working with Photoshop and Flash
About Photoshop PSD files
Import Photoshop PSD files
Importing PSD files to the Flash library
PSD file import preferences
Photoshop Import options
Imported bitmaps
Working with imported bitmaps
Use the Property inspector to work with bitmaps
Set bitmap properties
Import bitmaps at runtime
Apply a bitmap as a fill
Edit bitmaps in an external editor
Break apart a bitmap
Convert bitmaps to vector graphics
Drawing
Drawing Basics
About drawing
About vector and bitmap graphics
About the Flash drawing models
About overlapping shapes
Use the Object Drawing model
Select objects
Combining objects
Specify drawing preferences
Using Flash drawing and painting tools
About Flash drawing and painting tools
Draw with the Pencil tool
Draw straight lines
Draw rectangles and ovals
Draw polygons and stars
Paint with the Brush tool
About paths
About direction lines and direction points
Drawing with the Pen tool
Interacting with the Pen tool
Set Pen tool preferences
Draw straight lines with the Pen tool
Draw curves with the Pen tool
Add or delete anchor points
Adjust anchor points on paths
Adjust segments
Reshaping lines and shape outlines
Display and adjust points with the Subselection tool
Reshape using the Selection tool
Straighten and smooth lines
Optimize curves
Erase
Modify shapes
Snapping
About snapping
Use object snapping
Use pixel snapping
Use snap alignment
Working with color, strokes, and fills
Working with color
About color
About the Color panel
Modifying color palettes
About color palettes
Duplicate, delete, and clear colors
Use the default palette and the web-safe palette
Sort color by hue in the palette
Import and export color palettes
Strokes, fills, and gradients
Use the Stroke Color and Fill Color controls in the Tools panel
Use the Stroke Color and Fill Color controls in the Property inspector
Creating gradients
Work with solid colors and gradient fills in the Color panel
Modify strokes with the Ink Bottle tool
Apply solid, gradient, and bitmap fills with the Paint Bucket tool
Transform gradient and bitmap fills
Copy strokes and fills with the Eyedropper tool
Lock a gradient or bitmap to fill the Stage
Working with graphic objects
About graphic objects
Understanding graphic objects in Flash
About shapes
About drawing objects
About primitive objects
Selecting objects
Selecting objects
Select objects with the Selection tool
Select objects with the Lasso tool
Hide selection highlighting
Set custom bounding box colors for selected objects
Moving, copying, and deleting objects
Moving and copying objects
Move objects
Move and copy objects by pasting
Copying objects with the clipboard
Copy transformed objects
Delete objects
Arranging objects
Stack objects
Align objects
Group objects
Break apart groups and objects
Transforming objects
Transforming objects
Move, realign, change, and track the transformation point
Transform objects freely
Distort objects
Modify shapes with the Envelope modifier
Scale objects
Rotate objects
Skew objects
Flip objects
Restore transformed objects
Using symbols, instances, and library assets
Working with symbols
Symbols overview
Types of symbols
Create symbols
Convert animation on the Stage into a movie clip
Duplicate symbols
Edit symbols
Working with symbol instances
Create instances
About changing instance properties
Change the color and transparency of an instance
Swap one instance for another
Change an instance’s type
Set looping for graphic instances
Break apart an instance symbol
Get information about instances on the Stage
Library assets
Copy library assets between documents
Conflicts between library assets
Resolve naming conflicts between library assets
Using shared library assets
About shared library assets
Working with runtime shared assets
Define runtime shared assets in a source document
Link to runtime shared assets from a destination document
Update or replace symbols
Working with button symbols
Create a button
Enable, edit, and test buttons
Scaling and caching symbols
About 9-slice scaling and movie clip symbols
Edit movie clip symbols with 9-slice scaling
About runtime bitmap caching movie clip and button symbols
Specify bitmap caching for a movie clip
Symbols and ActionScript
About controlling instances and symbols with ActionScript
Controlling instances with behaviors
Add and configure a behavior
Create custom behaviors
Creating animation
Animation basics
Creating motion
About layers in animation
Creating keyframes
Create keyframes
About representations of animation in the Timeline
About frame rates
About frame-by-frame animation
Create frame-by-frame animations
Edit animations
Use onion skinning
Move an entire animation
Copy and paste a motion tween
Paste motion tween properties
Copy motion as ActionScript
Extend still images
About mask layers
Work with mask layers
Using Timeline effects
About Timeline effects
Add a Timeline effect
Timeline effect settings
Edit a Timeline effect
Delete a Timeline effect
Tweened animation
About tweened animation
Distributing objects to layers for tweened animation
About new layers
Distribute objects to layers
Add a motion tween to instances, groups, or type
Tween motion along a path
Apply custom ease in/ease out to motion tweens
Compatibility with current ease in/ease out settings
Unsupported easing curves
Control shape changes with shape hints
Special effects
About filters
Filter overview
About animating filters
About filters and Flash Player performance
Apply filters
Create preset filter libraries
Apply a drop shadow
Create a skewed drop shadow
Apply a blur
Apply a glow
Apply a bevel
Apply a gradient glow
Apply a gradient bevel
Apply the Adjust Color filter
About blend modes
Blend modes in Flash
Blend mode examples
Apply a blend mode
About importing filters and blends from Fireworks PNG files
Fireworks effects supported in Flash
Fireworks blend modes supported in Flash
Working with text
Text and fonts in Flash
About text
Flash Text Anti-Aliasing
Unicode text encoding in Flash applications
Font outlines and device fonts
Masking device fonts
About anti-aliasing text
Substituting missing fonts
Work with substitute fonts
Creating text
About text fields
Create and edit text fields
Check spelling
Embed and share fonts
Scrolling text
Make dynamic text scrollable
Text effects
Break text apart
Link horizontal text to a URL
Setting text attributes
About text attributes
Set a font, point size, style, and color
Set letter spacing, kerning, and character position
Set alignment, margins, indents, and line spacing
Work with text anti-aliasing
Make text selectable
Use device fonts
Creating multilanguage text
Creating multilanguage text
About multilanguage text
About fonts for Unicode-encoded text
Embedded fonts for dynamic or input text fields
XML font embedding table
Non-Unicode external files
Enter Asian characters on a Western keyboard
Encoding text formats
Text encoding
Unicode and Flash Player
Authoring multilanguage text
Workflow for authoring multilanguage text with the Strings panel
Select and remove languages for translation
Add strings to the Strings panel
Change the language displayed on the Stage
Editing strings in the Strings panel
Publishing multilanguage FLA files
Manually replace strings at publish time
Use automatic language detection with the default language
Use custom language detection
XML file format
About the XML file format
XLIFF examples
Exported XML file sample
Translate text in the Strings panel or an XML file
Import an XML file into the Strings panel
Multilanguage text and ActionScript
Use ActionScript to load external files
Create multilanguage documents using the #include action
Creating multilanguage documents by using text variables
Using the XMLConnector component to connect to external XML files
Working with sound
Using sounds in Flash
About sounds and Flash
Importing sounds
Import a sound
Add a sound to the Timeline
Synchronize a sound with animation
Add a sound to a button
Edit a sound
Using sounds in Flash Lite
Exporting Sounds
Compressing sounds for export
Compress a sound for export
Guidelines for exporting sound in Flash documents
Sound and ActionScript
Control sounds using behaviors
Control sounds with the ActionScript 2.0 Sound object
Accessing ID3 properties in mp3 files with Flash Player
About the ActionScript 2.0 onSoundComplete event
Working with video
Creating and publishing Flash Video
About video features in Flash
Importing and modifying Flash Video files
Import Flash Video files into the library
Controlling video playback using the Timeline
About progressively downloading video
Streaming video using Flash Media Server
Embedding video in a SWF file
About Linked QuickTime video
Change the properties of a video clip
Import video with Flash Media Server or FVSS
Embed video in a SWF file
Import linked QuickTime video files
Change the directory path of a linked QuickTime video
Edit video clips in the Video Import wizard
About digital video and Flash
Supported file formats for video
Audio support for MPEG video
Comparing the On2 VP6 and Sorenson Spark video codecs
Tips for creating Flash video
Encoding video
About Flash Video encoding methods
Select a video encoding profile
Specify advanced encoding settings
Specify advanced audio encoding settings
Embed cue points
Crop and resize video
Working with Premiere Pro and After Effects
Working with Adobe Premiere Pro and Adobe Flash
Moving content between Adobe Premiere Pro and Adobe Flash
Tips for creating Adobe Flash Video
Working with Flash and After Effects
Using ActionScript to play external Flash Video
Playing back external FLV files dynamically
Behaviors used in video playback
Control video playback using behaviors
About the FLVPlayback component
Configure the FLVPlayback component
Specify the contentPath parameter
Media components (Flash Player 6 and 7)
Creating e-learning content
Getting started with Flash e-learning
Flash e-learning overview
Requirements
Flash learning interactions
Including a Flash learning interaction in a document
Quiz templates and stand-alone interactions
Create a quiz with a quiz template
Set quiz parameters
Modify learning interactions in a quiz template
Configure a Learning Interaction component
Add learning interactions to a quiz template
Add learning interactions to a document (no quiz template)
Managing library assets for learning interactions
Remove a learning interaction from the Timeline
Check if a movie clip is broken apart
Test a quiz
Adding, naming, and registering assets
Adding, naming, and registering assets and Learning Interaction component instances
Name UI components (RadioButton, CheckBox, Button, and TextInput)
Name dynamic text fields
Register dynamic text fields and UI components
Name and register graphic distractors
Text field names
Asset name defaults
Configuring learning interactions
About distractors
Configure a Drag and Drop interaction
Add or remove Drag objects and Target objects
Configure a Fill In The Blank interaction
Configure a Hot Object interaction
Add or remove hot object distractors
Configure a Hot Spot interaction
Add or remove hot spot distractors
Configure a Multiple Choice interaction
Add or remove multiple-choice distractors
Configure a True or False interaction
Set feedback options for a learning interaction
Set Knowledge Track options for a learning interaction
Set navigation options for a learning interaction
Set control button labels for a learning interaction
Changing the appearance of a learning interaction
Changing the appearance of assets
Change the images in a graphical learning interaction
Changing buttons, check boxes, and radio buttons
Using components in a learning interaction
Tracking to AICC- or SCORM-compliant learning management systems
AICC- and SCORM-compliant learning management systems
AICC communication overview
SCORM communication overview
Prepare Flash learning interactions for web hosting
Extending learning interaction scripts
Accessing cumulative tracking data through the SessionArray
Tracking properties available in the SessionArray
Predefined property names
Basic structure of the Learning Interaction scripts and components
Review or edit the LToolboxClass script
Creating accessible content
About accessible content
Worldwide accessibility standards
Adobe Flash Accessibility web page
Understanding screen reader technology
Platform requirements
Flash and Microsoft Active Accessibility (Windows only)
Basic accessibility support in Flash Player
Accessibility for hearing-impaired users
Provide animation accessibility for the visually impaired
Testing accessible content
Using Flash to enter accessibility information for screen readers
Flash for screen readers and accessibility
The Flash Accessibility panel
Selecting names for buttons, text fields, and entire Flash applications
Provide a name for an object
Make an entire Flash application accessible
Viewing and creating tab order and reading order
Create a tab-order index for keyboard navigation in the Accessibility panel
Using sound with screen readers
Specifying advanced accessibility options for screen readers
Turn off automatic labeling for an object and specify a name
Hide an object from the screen reader
Create and name a keyboard shortcut
Creating accessibility with ActionScript
About ActionScript and accessibility
Implementing screen reader detection with the Accessibility.isActive() method
Use ActionScript to create a tab order for accessible objects
Using accessible components
Working with screens
Screen-based documents and the screen authoring environment
About the screen authoring environment
Slide presentations and screens, and form applications and screens
Document structure and hierarchy
Using preloaders with screen-based documents
Working with screens
Add screens to a document
Use the Screen Outline pane
View the context menu for a screen
Using timelines with screens
Using the Movie Explorer with screens
Select, move, and edit screens
About screen names
Undoing and redoing commands with screens
Use Find And Replace in a document with screens
Accessibility in the Flash screens authoring environment
Adding content to screens
Adding media content to screens
Set properties and parameters for a screen
Specify the ActionScript class and registration point of a screen
Setting parameters for a screen
Specify parameter settings for a screen
Creating controls and transitions for screens with behaviors
Add controls to screens using behaviors
Adding transitions to screens using behaviors
Add a transition behavior
Screen instance names, class names, and registration points
How screens interact with ActionScript
Using components with screens
ActionScript
Working with ActionScript
About ActionScript
Writing ActionScript
Actions panel overview
Script window overview
Tools in the Actions panel and Script window
Set ActionScript preferences
Script Assist mode and behaviors
About Script Assist mode
Use Script Assist to write ActionScript
About behaviors
Writing and managing scripts
Use code hints
Triggering code hints
Format code
Comment sections of code
Use syntax coloring
Use line numbers and word wrap
Collapse sections of code
Adding ActionScript with shortcut keys
Display hidden characters
Find text in a script
Check syntax and punctuation
Encoding for imported and exported scripts
Import and export scripts
Pin scripts in the Actions panel
Insert target paths
Debugging ActionScript 1.0 and 2.0
Debugging your ActionScript 1.0 and 2.0 scripts
Debug a local SWF file
Debug a remote ActionScript 2.0 SWF file
Display and modify the values of variables in the Debugger
Use the Watch list
Display movie clip properties and change editable properties
Set and remove breakpoints
Stepping through lines of code
Control compiler warnings
Output panel overview
Navigate to errors in code
List a SWF file’s objects and variables
Debugging text field objects
Use the trace statement
Debugging ActionScript 3.0
About the ActionScript 3.0 debugger
Enter debugging mode
Set and remove breakpoints
Step through lines of code
Display and examine scripts in the call stack
Display and modify variable values
Control compiler warnings
Navigate to errors in code
Debug a remote ActionScript 3.0 SWF file
ActionScript publish settings
Modify ActionScript publish settings
Modify the classpath
Declare a document class
Customizing context menus in Flash documents
Class files and configuration files
Configuration folders installed with Flash
Publishing Flash content
Publishing Flash documents
Publishing overview
Edit a SWF file from Dreamweaver in Flash
Using Flash Player
The Flash Player application
Playing Flash SWF files
Control applications from Flash Player
Set publish options for the Flash SWF file format
Set the classpath for ActionScript 2.0
Set the classpath for ActionScript 3.0
Specify settings that create HTML documents with embedded Flash content
Configure publish settings for Flash Player detection
Set publish settings for GIF files
Specify publish settings for JPEG files
Specify publish settings for PNG files
Specify publish settings for QuickTime videos
Preview the publishing format and settings
Developing applications for mobile devices
Publishing Flash Lite documents
Using Adobe Device Central with Flash
Configuring a web server for Flash
Adding MIME types
Configure a server for Flash Player
Flash security features
Publishing secure Flash documents
Using publish profiles
About publish profiles
Create a publish profile
Duplicate, modify, or delete a publish profile
Export a publish profile
Import a publish profile
HTML publishing templates
About HTML publishing templates
Customize HTML publishing templates
Using HTML template variables
Create an image map
Creating text and URL reports
Using shorthand template variables
Embedding search metadata
Sample HTML template
Editing Flash HTML settings
About the HTML document
Using object and embed tags
Parameters and attributes
Exporting from Flash
About exporting from Flash
Exporting Flash content, images, and video
Export Flash content
Update Flash content for Dreamweaver
About export file formats
Adobe Illustrator Sequence and Illustrator Image
Animated GIF, GIF Sequence, and GIF Image
Bitmap (BMP) Sequence and Bitmap Image
DXF Sequence and AutoCAD DXF Image
Enhanced Metafile (EMF) Sequence and Image (Windows)
Encapsulated PostScript (EPS) 3.0 with Preview
Flash document (SWF)
Flash video (FLV)
Export a Flash video file
JPEG Sequence and JPEG Image
PICT Sequence and PICT Image (Macintosh)
PNG Sequence and PNG Image
About QuickTime
Exporting QuickTime
WAV audio (Windows)
Windows AVI (Windows)
Windows Metafile Image and Windows Metafile Sequence
Printing with Flash
Printing from the Flash authoring tool
Print from Flash documents
Printing from SWF files at runtime using ActionScript 2.0
Controlling printing
Using the ActionScript 2.0 PrintJob class
Build a print job
Starting a print job
Adding pages to a print job
Specifying a target
Print or delete the print job
Printing frames independent of the PrintJob class
Specifying a print area when not using the PrintJob object
Specify a print area when printing frames
Using the print() function when not using the PrintJob object
Change the printed background color
Use frame labels to disable printing
Print from the Flash Player context menu
Publishing a document with printable frames
Best practices
Structuring FLA files
Organizing timelines and the library
Using scenes
Saving files and version control
Organizing ActionScript in an application
Keeping actions together
Attaching code to objects
Behaviors conventions
About behaviors conventions
Comparing timeline code with object code
When to use behaviors
Using behaviors consistently
Sharing files that use behaviors
Video conventions
About video conventions
Using video in an application
Exporting, compressing, and hosting FLV files
Troubleshooting video
Projects and version control guidelines
About projects and version control
Administering projects
Authoring projects
Changing structure
Flash application authoring guidelines
About Flash application guidelines
Collecting and formatting data
Sending and processing data
Adding data loading and validation
Using error handling and debugging
Organizing files and storing code
Using the MVC design pattern
Creating secure applications
Accessibility guidelines
About accessibility guidelines
Creating accessible sites
Exposing SWF file structure and navigation
Controlling descriptions and repetition
Using color
Ordering, tabbing, and the keyboard
Handling audio, video, and animation
Accessibility and extending Flash
Test files and make changes
Advertising with Flash
Using recommended dimensions
Creating SWF file advertisements
Tracking advertisements
Testing your ads
Optimizing FLA files for SWF output
Optimize Flash documents
Speed up document display
Optimizing graphics and animation
Animation frame rate and performance
Filters and SWF file performance
Bitmap caching and SWF file performance
Working with components in Flash Player
Optimizing component styles and performance
Using runtime shared libraries
Displaying special characters
Test document download performance
Tips for creating content for mobile devices
Creating Flash content for use on mobile devices
Flash Lite guidelines for animation in mobile devices
Flash Lite bitmap and vector graphics in mobile devices
Set compression of Flash Lite bitmaps for mobile devices
Optimizing Flash Lite frames for mobile devices
Optimizing ActionScript for Flash Lite content on mobile devices
Managing Flash Lite file memory for mobile devices
Loading data for mobile devices in Flash Lite
Exclude classes from compilation for Flash Lite
Legal notices
Copyright