You can use sound in Adobe® Flash® CS3 Professional in several different ways to make your work more interesting and involving. You can import sounds and edit them after they are imported. You can attach sounds to different kinds of objects and trigger them in different ways, depending on your desired effect.
If you have a library item with the base class the same as the document class export the symbol for actionscript call it "symbol1"and put it on the stage in the first frame.
Then if you put " addChild(anotherSymbol); " on the first frame the stage it will put an instance of anotherSymbol on the stage and in symbol1 instance that is on the stage.
Very wierd, any reason why? This behavior does not act like the document class creates an instance of the class but is the class.
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