The Oval and Rectangle tools let you create
these basic geometric shapes, and apply strokes, fills, and specify
rounded corners. In addition to the Merge and Object drawing model,
the Oval and Rectangle tools also provide the Primitive Object drawing
mode.
When
you create rectangles or ovals using the Primitive Rectangle or
Primitive Oval tools, Flash draws the shapes as separate objects
not unlike the shapes created when you use object drawing mode.
The Primitive shape tools let you specify the corner radius of rectangles,
and the start and end angle and the inner radius of ovals using
controls in the Property inspector. After you create a primitive
shape, alter the radiuses and dimensions by selecting the shape
on the Stage, and adjusting the controls in the Property inspector.
Note: When
either of the Primitive Object drawing tools is selected, the Property inspector
retains the values of the last primitive object that you edited.
For example, if you modify a rectangle, and then draw a second rectangle.
To select the Rectangle Primitive tool, click
and hold the mouse button on the Rectangle tool , and
select the Rectangle Primitive tool from
the pop-up menu.
To create a primitive rectangle, drag the Rectangle Primitive
tool on the Stage.
Note: To change the corner radius while dragging
with the Primitive Rectangle tool, press the Up Arrow key or Down
Arrow key. When the corners achieve the desired roundness, release
the key.
With the primitive rectangle selected on the Stage, you
can use the controls found in the Property inspector to further
modify the shape, or specify fill and stroke colors.
Properties for a rectangle primitive
The Property inspector controls specific to the Rectangle
Primitive tool are:
Rectangle Corner Radius Controls Lets you
specify the corner radiuses for the rectangle. You can enter a numerical
value for the inner radius in the box, or click the slider and interactively
adjust the size of the radius. Entering a negative value creates
an inverse radius. You can also deselect the constrain corner radius
icon, and adjust each corner radius individually.
Reset Resets
all of the Rectangle Primitive tool’s controls, and returns the primitive
rectangle shape drawn on the stage to its initial size and shape.
To specify a different corner radius for each corner
of the rectangle, deselect the Lock icon located in the Primitive
Rectangle radius controls sections of the Property inspector. When
locked, the radius controls are restrained so that each corner uses
the same radius.
To reset the corner radiuses, click the Reset button
in the Property inspector.
Click and hold the mouse button on the Rectangle
tool , and
select the Oval Primitive tool .
To create a primitive oval, drag the Primitive Oval tool
on the Stage. To constrain the shape to a circle, Shift-drag.
With the primitive oval selected on the Stage, you can
use the controls found in the Property inspector to further modify
the shape, or specify fill and stroke colors.
Properties for an oval primitive
The Property inspector controls specific to the Primitive
Oval tool are:
Start angle and End angle Let you specify
the angle of the start and end points of the oval. Using these controls,
you can easily modify the shape of ovals and circles into pie slices,
half circles, and other creative shapes.
Inner radius Lets
you specify an inner radius (or oval) within the oval. You can either
enter a numerical value for the inner radius in the box, or click
the slider and interactively adjust the size of the inner radius.
The numerical values you can enter for the inner radius range from
0 to 99, and represent the percentage of the oval’s fill that is
removed.
Close path Lets you specify whether the path
(or paths, if you are specifying an inner radius) of the oval is
closed. If you specify an open path, no fill is applied to the resulting
shape, only the stroke is drawn. Close path is selected by default.
Reset Resets
all of the Oval Primitive tool’s controls, and returns the primitive oval
shape drawn on the stage to its initial size and shape.
The Oval and Rectangle tools create these basic geometric
shapes.
To select the Rectangle tool or
Oval tool , click
and hold the mouse button on the Rectangle tool and drag.
To create a rectangle or oval, drag the Rectangle or
Oval tool on the Stage.
For the Rectangle
tool, specify rounded corners by clicking the Round Rectangle modifier
and entering a corner radius value. A value of zero (0) creates square
corners.
Drag on the Stage. If you are using the Rectangle tool,
press the Up Arrow and Down Arrow keys while dragging to adjust
the radius of rounded corners.
For the Oval and Rectangle tools, Shift-drag to constrain
the shapes to circles and squares.
To specify a specific
size of Oval or Rectangle in pixels, press the Alt key (Windows)
or Option key (Macintosh) with the Oval or Rectangle tool selected, and
click the Stage to display the Oval And Rectangle Settings dialog
box.
For ovals, specify the width and height in pixels,
and whether to draw the oval from the center.
For rectangles, specify the width and height in pixels, the
radius of the rectangle corners for rounded corners, and whether
to draw the rectangle from the center.
Comments
Comments are no longer accepted for Flash CS3. Flash CS4 is the current version. To discuss Flash CS3, please use the Adobe forum.