| Package | fl.containers |
| Class | public class UILoader |
| Inheritance | UILoader UIComponent Sprite DisplayObjectContainer InteractiveObject DisplayObject EventDispatcher Object |
| Language Version : | ActionScript 3.0 |
| Runtime Versions : | AIR 1.0, Flash Player 9.0.28.0 |
Using ActionScript to set a property of the UILoader class overrides the parameter of the same name that is set in the Property inspector or Component inspector.
This component wraps flash.display.Loader. The Loader class handles all the actual loading; the UILoader just provides a visual display for the Loader object.
Note: When content is being loaded from a different domain or sandbox, the properties of the content may be inaccessible for security reasons. For more information about how domain security affects the load process, see the Loader class.
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | accessibilityProperties : AccessibilityProperties
The current accessibility options for this display object. | DisplayObject | |
![]() | alpha : Number
Indicates the alpha transparency value of the object specified. | DisplayObject | |
| autoLoad : Boolean
Gets or sets a value that indicates whether the UILoader instance automatically
loads the specified content. | UILoader | ||
![]() | blendMode : String
A value from the BlendMode class that specifies which blend mode to use. | DisplayObject | |
![]() | buttonMode : Boolean
Specifies the button mode of this sprite. | Sprite | |
| bytesLoaded : uint [read-only]
Gets the count of bytes of content that have been loaded. | UILoader | ||
| bytesTotal : uint [read-only]
Gets the count of bytes of content to be loaded. | UILoader | ||
![]() | cacheAsBitmap : Boolean
If set to true, Flash Player or Adobe AIR caches an internal bitmap representation of the
display object. | DisplayObject | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | |
| content : DisplayObject [read-only]
Contains the root display object of the SWF file or image file (a JPEG, PNG, or GIF format file)
that was loaded by using the load() method or setting the source property. | UILoader | ||
![]() | contextMenu : NativeMenu
Specifies the context menu associated with this object. | InteractiveObject | |
![]() | doubleClickEnabled : Boolean
Specifies whether the object receives doubleClick events. | InteractiveObject | |
![]() | dropTarget : DisplayObject [read-only]
Specifies the display object over which the sprite is being dragged, or on
which the sprite was dropped. | Sprite | |
![]() | enabled : Boolean
Gets or sets a value that indicates whether the component can accept user interaction. | UIComponent | |
![]() | filters : Array
An indexed array that contains each filter object currently associated with the display object. | DisplayObject | |
![]() | focusEnabled : Boolean
Gets or sets a Boolean value that indicates whether the component can receive focus
after the user clicks it. | UIComponent | |
![]() | focusManager : IFocusManager
Gets or sets the FocusManager that controls focus for this component and its
peers. | UIComponent | |
![]() | focusRect : Object
Specifies whether this object displays a focus rectangle. | InteractiveObject | |
![]() | graphics : Graphics [read-only]
Specifies the Graphics object that belongs to this sprite where vector
drawing commands can occur. | Sprite | |
![]() | height : Number
Gets or sets the height of the component, in pixels. | UIComponent | |
![]() | hitArea : Sprite
Designates another sprite to serve as the hit area for a sprite. | Sprite | |
![]() | loaderInfo : LoaderInfo [read-only]
Returns a LoaderInfo object containing information about loading the file
to which this display object belongs. | DisplayObject | |
| maintainAspectRatio : Boolean
Gets or sets a value that indicates whether to maintain
the aspect ratio that was used in the original image or to resize
the image at the curent width and height of the UILoader component. | UILoader | ||
![]() | mask : DisplayObject
The calling display object is masked by the specified mask object. | DisplayObject | |
![]() | mouseChildren : Boolean
Determines whether or not the children of the object are mouse enabled. | DisplayObjectContainer | |
![]() | mouseEnabled : Boolean
Specifies whether this object receives mouse messages. | InteractiveObject | |
![]() | mouseFocusEnabled : Boolean
Gets or sets a value that indicates whether the component can receive focus after
the user clicks it. | UIComponent | |
![]() | mouseX : Number [read-only]
Indicates the x coordinate of the mouse position, in pixels. | DisplayObject | |
![]() | mouseY : Number [read-only]
Indicates the y coordinate of the mouse position, in pixels. | DisplayObject | |
![]() | name : String
Indicates the instance name of the DisplayObject. | DisplayObject | |
![]() | numChildren : int [read-only]
Returns the number of children of this object. | DisplayObjectContainer | |
![]() | opaqueBackground : Object
Specifies whether the display object is opaque with a certain background color. | DisplayObject | |
![]() | parent : DisplayObjectContainer [read-only]
Indicates the DisplayObjectContainer object that contains this display object. | DisplayObject | |
| percentLoaded : Number [read-only]
Gets a number between 0 and 100 indicating what percentage of the content is loaded. | UILoader | ||
![]() | prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | |
![]() | root : DisplayObject [read-only]
For a display object in a loaded SWF file, the root property is the
top-most display object in the portion of the display list's tree structure represented by that SWF file. | DisplayObject | |
![]() | rotation : Number
Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation. | DisplayObject | |
![]() | scale9Grid : Rectangle
The current scaling grid that is in effect. | DisplayObject | |
| scaleContent : Boolean
Gets or sets a value that indicates whether to automatically scale the image to
the size of the UILoader instance. | UILoader | ||
![]() | scaleX : Number
Multiplies the current width of the component by a scale factor. | UIComponent | |
![]() | scaleY : Number
Multiplies the current height of the component by a scale factor. | UIComponent | |
![]() | scrollRect : Rectangle
The scroll rectangle bounds of the display object. | DisplayObject | |
![]() | soundTransform : SoundTransform
Controls sound within this sprite. | Sprite | |
| source : Object
Gets or sets an absolute or relative URL that identifies the
location of the SWF or image file to load, the class name
of a movie clip in the library, a reference to a display object,
or a instance name of a movie clip on the same level as the component. | UILoader | ||
![]() | stage : Stage [read-only]
The Stage of the display object. | DisplayObject | |
![]() | tabChildren : Boolean
Determines whether the children of the object are tab enabled. | DisplayObjectContainer | |
![]() | tabEnabled : Boolean
Specifies whether this object is in the tab order. | InteractiveObject | |
![]() | tabIndex : int
Specifies the tab ordering of objects in a SWF file. | InteractiveObject | |
![]() | textSnapshot : TextSnapshot [read-only]
Returns a TextSnapshot object for this DisplayObjectContainer instance. | DisplayObjectContainer | |
![]() | transform : Transform
An object with properties pertaining to a display object's matrix, color transform, and pixel bounds. | DisplayObject | |
![]() | useHandCursor : Boolean
A Boolean value that indicates whether the pointing hand (hand cursor) appears when the mouse rolls
over a sprite in which the buttonMode property is set to true. | Sprite | |
![]() | version : String = "3.0.0.15"
The version number of the components. | UIComponent | |
![]() | visible : Boolean
Gets or sets a value that indicates whether the current component instance is visible. | UIComponent | |
![]() | width : Number
Gets or sets the width of the component, in pixels. | UIComponent | |
![]() | x : Number
Gets or sets the x coordinate that represents the position of the component along
the x axis within its parent container. | UIComponent | |
![]() | y : Number
Gets or sets the y coordinate that represents the position of the component along
the y axis within its parent container. | UIComponent | |
| Method | Defined By | ||
|---|---|---|---|
UILoader()
Creates a new UILoader component instance. | UILoader | ||
![]() |
Adds a child DisplayObject instance to this DisplayObjectContainer instance. | DisplayObjectContainer | |
![]() |
Adds a child DisplayObject instance to this DisplayObjectContainer
instance. | DisplayObjectContainer | |
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | |
![]() |
Indicates whether the security restrictions
would cause any display objects to be omitted from the list returned by calling
the DisplayObjectContainer.getObjectsUnderPoint() method
with the specified point point. | DisplayObjectContainer | |
![]() |
Deletes a style property from this component instance. | UIComponent | |
Cancels a load() method operation that is currently in progress for the
Loader instance. | UILoader | ||
![]() |
Determines whether the specified display object is a child of the DisplayObjectContainer instance or
the instance itself. | DisplayObjectContainer | |
![]() |
Dispatches an event into the event flow. | EventDispatcher | |
![]() |
Shows or hides the focus indicator on this component. | UIComponent | |
![]() |
Initiates an immediate draw operation, without invalidating everything as invalidateNow does. | UIComponent | |
![]() |
Returns a rectangle that defines the area of the display object relative to the coordinate system
of the targetCoordinateSpace object. | DisplayObject | |
![]() |
Returns the child display object instance that exists at the specified index. | DisplayObjectContainer | |
![]() |
Returns the child display object that exists with the specified name. | DisplayObjectContainer | |
![]() |
Returns the index position of a child DisplayObject instance. | DisplayObjectContainer | |
![]() |
Retrieves the object that currently has focus. | UIComponent | |
![]() |
Returns an array of objects that lie under the specified point and are children
(or grandchildren, and so on) of this DisplayObjectContainer instance. | DisplayObjectContainer | |
![]() |
Returns a rectangle that defines the boundary of the display object,
based on the coordinate system defined by the targetCoordinateSpace
parameter, excluding any strokes on shapes. | DisplayObject | |
![]() |
Retrieves a style property that is set in the style lookup
chain of the component. | UIComponent | |
[static]
Retrieves the default style map for the current component. | UILoader | ||
![]() |
Converts the point object from the Stage (global) coordinates
to the display object's (local) coordinates. | DisplayObject | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined. | Object | |
![]() |
Evaluates the display object to see if it overlaps or intersects with the
obj display object. | DisplayObject | |
![]() |
Evaluates the display object to see if it overlaps or intersects with the
point specified by the x and y parameters. | DisplayObject | |
![]() |
Marks a property as invalid and redraws the component on the
next frame unless otherwise specified. | UIComponent | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
Loads the specified content or, if no content is specified, loads the
content from the location identified by the source property. | UILoader | ||
Loads binary data that is stored in a ByteArray object. | UILoader | ||
![]() |
Converts the point object from the display object's (local) coordinates to the
Stage (global) coordinates. | DisplayObject | |
![]() | [static]
Merges the styles from multiple classes into one object. | UIComponent | |
![]() |
Moves the component to the specified position within its parent. | UIComponent | |
![]() |
Indicates whether the specified property exists and is enumerable. | Object | |
![]() |
Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance. | DisplayObjectContainer | |
![]() |
Removes a child DisplayObject from the specified index position in the child list of
the DisplayObjectContainer. | DisplayObjectContainer | |
![]() |
Removes a listener from the EventDispatcher object. | EventDispatcher | |
![]() |
Changes the position of an existing child in the display object container. | DisplayObjectContainer | |
![]() |
Sets the focus to this component. | UIComponent | |
![]() |
Sets the availability of a dynamic property for loop operations. | Object | |
Resizes the component to the requested size. | UILoader | ||
![]() |
Sets a style property on this component instance. | UIComponent | |
![]() |
Lets the user drag the specified sprite. | Sprite | |
![]() |
Ends the startDrag() method. | Sprite | |
![]() |
Swaps the z-order (front-to-back order) of the two specified child objects. | DisplayObjectContainer | |
![]() |
Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the
child list. | DisplayObjectContainer | |
![]() |
Returns the string representation of the specified object. | Object | |
Removes a child of this UILoader object that was loaded by using
either the load() method or the source
property. | UILoader | ||
![]() |
Validates and updates the properties and layout of this object, redrawing it
if necessary. | UIComponent | |
![]() |
Returns the primitive value of the specified object. | Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
![]() | Dispatched when Flash Player or an AIR application gains operating system focus and becomes active. | EventDispatcher | ||
![]() | Dispatched when a display object is added to the display list. | DisplayObject | ||
![]() | Dispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained. | DisplayObject | ||
![]() | Dispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject. | InteractiveObject | ||
| Dispatched when content loading is complete. | UILoader | |||
![]() | Dispatched when the user selects the context menu associated with this interactive object in an AIR application. | InteractiveObject | ||
![]() | Dispatched when Flash Player or an AIR application loses operating system focus and is becoming inactive. | EventDispatcher | ||
![]() | Dispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true. | InteractiveObject | ||
![]() | Dispatched when the playhead is entering a new frame. | DisplayObject | ||
![]() | Dispatched after a display object gains focus. | InteractiveObject | ||
![]() | Dispatched after a display object loses focus. | InteractiveObject | ||
![]() | Dispatched after the component visibility changes from visible to invisible. | UIComponent | ||
| Dispatched when the properties and methods of a loaded SWF file are accessible. | UILoader | |||
| Dispatched after an input or output error occurs. | UILoader | |||
![]() | Dispatched when the user presses a key. | InteractiveObject | ||
![]() | Dispatched when the user attempts to change focus by using keyboard navigation. | InteractiveObject | ||
![]() | Dispatched when the user releases a key. | InteractiveObject | ||
![]() | Dispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject. | InteractiveObject | ||
![]() | Dispatched when a user presses the middle pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when a user presses the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when the user attempts to change focus by using a pointer device. | InteractiveObject | ||
![]() | Dispatched when a user moves the pointing device while it is over an InteractiveObject. | InteractiveObject | ||
![]() | Dispatched when the user moves a pointing device away from an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when the user moves a pointing device over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when a mouse wheel is spun over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched after the component is moved. | UIComponent | ||
![]() | Dispatched by the drag initiator InteractiveObject when the user releases the drag gesture. | InteractiveObject | ||
![]() | Dispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop(). | InteractiveObject | ||
![]() | Dispatched by an InteractiveObject when a drag gesture enters its boundary. | InteractiveObject | ||
![]() | Dispatched by an InteractiveObject when a drag gesture leaves its boundary. | InteractiveObject | ||
![]() | Dispatched by an InteractiveObject continually while a drag gesture remains within its boundary. | InteractiveObject | ||
![]() | Dispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call. | InteractiveObject | ||
![]() | Dispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call. | InteractiveObject | ||
| Dispatched after a network operation starts. | UILoader | |||
| Dispatched when content is loading. | UILoader | |||
![]() | Dispatched when a display object is about to be removed from the display list. | DisplayObject | ||
![]() | Dispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained. | DisplayObject | ||
![]() | Dispatched when the display list is about to be updated and rendered. | DisplayObject | ||
| Dispatched after the component is resized. | UILoader | |||
![]() | Dispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject. | InteractiveObject | ||
![]() | Dispatched when a user presses the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when the user moves a pointing device away from an InteractiveObject instance. | InteractiveObject | ||
![]() | Dispatched when the user moves a pointing device over an InteractiveObject instance. | InteractiveObject | ||
| Dispatched after a security error occurs while content is loading. | UILoader | |||
![]() | Dispatched after the component visibility changes from invisible to visible. | UIComponent | ||
![]() | Dispatched when the value of the object's tabChildren flag changes. | InteractiveObject | ||
![]() | Dispatched when the object's tabEnabled flag changes. | InteractiveObject | ||
![]() | Dispatched when the value of the object's tabIndex property changes. | InteractiveObject | ||
| autoLoad | property |
autoLoad:Boolean [read-write] | Language Version : | ActionScript 3.0 |
| Runtime Versions : | AIR 1.0, Flash Player 9.0.28.0 |
Gets or sets a value that indicates whether the UILoader instance automatically
loads the specified content. A value of true indicates that the UILoader
automatically loads the content; a value of false indicates that content
is not loaded until the load() method is called.
The default value is true.
public function get autoLoad():Boolean public function set autoLoad(value:Boolean):voidSee also
autoLoad
property to false prevents the content from being loaded until the
load() method is called:
import fl.containers.UILoader;
import fl.controls.Button;
var myUILoader:UILoader = new UILoader();
myUILoader.autoLoad = false;
myUILoader.scaleContent = false;
myUILoader.source = "http://www.helpexamples.com/flash/images/image1.jpg";
myUILoader.move(10, 40);
addChild(myUILoader);
var myButton:Button = new Button();
myButton.label = "Load image";
myButton.move(10, 10);
myButton.addEventListener(MouseEvent.CLICK, clickHandler);
addChild(myButton);
function clickHandler(event:MouseEvent):void {
myUILoader.load();
}
| bytesLoaded | property |
bytesLoaded:uint [read-only] | Language Version : | ActionScript 3.0 |
| Runtime Versions : | AIR 1.0, Flash Player 9.0.28.0 |
Gets the count of bytes of content that have been loaded.
When this property equals the value of bytesTotal,
all the bytes are loaded.
The default value is 0.
public function get bytesLoaded():uintSee also
import fl.containers.UILoader;
import fl.controls.Label;
import fl.controls.ProgressBar;
import fl.controls.ProgressBarMode;
var url:String = "http://www.helpexamples.com/flash/images/image3.jpg";
var myLabel:Label = new Label();
myLabel.autoSize = TextFieldAutoSize.LEFT;
myLabel.text = "";
myLabel.move(10, 10);
addChild(myLabel);
var myProgressBar:ProgressBar = new ProgressBar();
myProgressBar.mode = ProgressBarMode.MANUAL;
myProgressBar.move(10, 30);
addChild(myProgressBar);
var myUILoader:UILoader = new UILoader();
myUILoader.load(new URLRequest(url));
myUILoader.addEventListener(ProgressEvent.PROGRESS, progressHandler);
myUILoader.addEventListener(Event.COMPLETE, completeHandler);
myUILoader.move(10, 35);
addChild(myUILoader);
function progressHandler(event:ProgressEvent):void {
var uiLdr:UILoader = event.currentTarget as UILoader;
var kbLoaded:String = Number(uiLdr.bytesLoaded / 1024).toFixed(1);
var kbTotal:String = Number(uiLdr.bytesTotal / 1024).toFixed(1);
myLabel.text = kbLoaded + " of " + kbTotal + " KB" + " (" + Math.round(uiLdr.percentLoaded) + "%)";
myProgressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
function completeHandler(event:Event):void {
myLabel.visible = false;
myProgressBar.visible = false;
myUILoader.removeEventListener(ProgressEvent.PROGRESS, progressHandler);
myUILoader.removeEventListener(Event.COMPLETE, completeHandler);
}
| bytesTotal | property |
bytesTotal:uint [read-only] | Language Version : | ActionScript 3.0 |
| Runtime Versions : | AIR 1.0, Flash Player 9.0.28.0 |
Gets the count of bytes of content to be loaded.
The default value is 0.
public function get bytesTotal():uintSee also
import fl.containers.UILoader;
import fl.controls.Label;
import fl.controls.ProgressBar;
import fl.controls.ProgressBarMode;
var url:String = "http://www.helpexamples.com/flash/images/image3.jpg";
var myLabel:Label = new Label();
myLabel.autoSize = TextFieldAutoSize.LEFT;
myLabel.text = "";
myLabel.move(10, 10);
addChild(myLabel);
var myProgressBar:ProgressBar = new ProgressBar();
myProgressBar.mode = ProgressBarMode.MANUAL;
myProgressBar.move(10, 30);
addChild(myProgressBar);
var myUILoader:UILoader = new UILoader();
myUILoader.load(new URLRequest(url));
myUILoader.addEventListener(ProgressEvent.PROGRESS, progressHandler);
myUILoader.addEventListener(Event.COMPLETE, completeHandler);
myUILoader.move(10, 35);
addChild(myUILoader);
function progressHandler(event:ProgressEvent):void {
var uiLdr:UILoader = event.currentTarget as UILoader;
var kbLoaded:String = Number(uiLdr.bytesLoaded / 1024).toFixed(1);
var kbTotal:String = Number(uiLdr.bytesTotal / 1024).toFixed(1);
myLabel.text = kbLoaded + " of " + kbTotal + " KB" + " (" + Math.round(uiLdr.percentLoaded) + "%)";
myProgressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
function completeHandler(event:Event):void {
myLabel.visible = false;
myProgressBar.