Flash 8 Documentation |
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| Components Language Reference > TextInput component > TextInput class | |||
Inheritance MovieClip > UIObject class > UIComponent class > TextInput
ActionScript Class Name mx.controls.TextInput
The properties of the TextInput class let you set the text content, formatting, and horizontal position at runtime. You can also indicate whether the field is editable, and whether it is a "password" field. You can also restrict the characters that a user can enter.
Setting a property of the TextInput class with ActionScript overrides the parameter of the same name set in the Property inspector or Component inspector.
The TextInput component uses the Focus Manager to override the default Flash Player focus rectangle and draw a custom focus rectangle with rounded corners. For more information, see FocusManager class.
The TextInput component supports CSS styles and any additional HTML styles supported by Flash Player. For information about CSS support, see the W3C specification at www.w3.org/TR/REC-CSS2/.
You can manipulate the text string by using the string returned by the text object.
Each component class has a version property, which is a class property. Class properties are available only on the class itself. The version property returns a string that indicates the version of the component. To access this property, use the following code:
trace(mx.controls.TextInput.version);
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The code |
There are no methods exclusive to the TextInput class.
The following table lists the methods the TextInput class inherits from the UIObject class. When calling these methods from the TextInput object, use the form TextInputInstance.methodName.
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Method |
Description |
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Creates an object on the specified class. |
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Creates a subobject on an object. |
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Destroys a component instance. |
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Calls a function when parameters have been set in the Property and Component inspectors. |
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Gets the style property from the style declaration or object. |
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Marks the object so it is redrawn on the next frame interval. |
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Moves the object to the requested position. |
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Forces validation of the object so it is drawn in the current frame. |
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Resizes the object to the requested size. |
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Sets a skin in the object. |
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Sets the style property on the style declaration or object. |
The following table lists the methods the TextInput class inherits from the UIComponent class. When calling these methods from the TextInput object, use the form TextInputInstance.methodName.
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Method |
Description |
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Returns a reference to the object that has focus. |
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Sets focus to the component instance. |
The following table lists properties of the TextInput class.
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Property |
Description |
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A Boolean value indicating whether the field is editable ( |
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The horizontal scrolling position of the text in the field. |
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Read-only; the number of characters in a TextInput component. |
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The maximum number of characters that a user can enter in the text field. |
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Read-only; the maximum possible value for |
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A Boolean value that indicates whether the text field is a password field that hides the entered characters. |
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Indicates which characters a user can enter in a text field. |
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Sets the text content of a TextInput component. |
The following table lists the properties the TextInput class inherits from the UIObject class. When accessing these properties from the TextInput object, use the form TextInputInstance.propertyName.
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Property |
Description |
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Read-only; the position of the bottom edge of the object, relative to the bottom edge of its parent. |
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Read-only; the height of the object, in pixels. |
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Read-only; the left edge of the object, in pixels. |
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Read-only; the position of the right edge of the object, relative to the right edge of its parent. |
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A number indicating the scaling factor in the x direction of the object, relative to its parent. |
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A number indicating the scaling factor in the y direction of the object, relative to its parent. |
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Read-only; the position of the top edge of the object, relative to its parent. |
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A Boolean value indicating whether the object is visible ( |
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Read-only; the width of the object, in pixels. |
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Read-only; the left edge of the object, in pixels. |
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Read-only; the top edge of the object, in pixels. |
The following table lists the properties the TextInput class inherits from the UIComponent class. When accessing these properties from the TextInput object, use the form TextInputInstance.propertyName.
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Property |
Description |
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Indicates whether the component can receive focus and input. |
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A number indicating the tab order for a component in a document. |
The following table lists events of the TextInput class.
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Event |
Description |
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Broadcast when the TextInput field changes. |
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Broadcast when the Enter key is pressed. |
The following table lists the events the TextInput class inherits from the UIObject class.
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Event |
Description |
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Broadcast when an object is about to draw its graphics. |
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Broadcast when an object's state changes from visible to invisible. |
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Broadcast when subobjects are being created. |
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Broadcast when the object has moved. |
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Broadcast when an object has been resized. |
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Broadcast when an object's state changes from invisible to visible. |
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Broadcast when the subobjects are being unloaded. |
The following table lists the events the TextInput class inherits from the UIComponent class.
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Event |
Description |
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Broadcast when an object receives focus. |
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Broadcast when an object loses focus. |
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Broadcast when a key is pressed. |
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Broadcast when a key is released. |
Version 8
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