Screen class (API) (Flash Professional only)

Inheritance MovieClip > UIObject class > UIComponent class > View > Loader component > Screen

ActionScript Class Name mx.screens.Screen

The methods, properties, and events of the Screen class allow you to create and manipulate screens at runtime.

Method summary for the Screen class

The following table lists the method of the Screen class.

Method

Description

Screen.getChildScreen()

Returns the child screen of this screen at a particular index.

Methods inherited from the UIObject class

The following table lists the methods the Screen class inherits from the UIObject class. When calling these methods from the Screen object, use the form ScreenInstance.methodName.

Method

Description

UIObject.createClassObject()

Creates an object on the specified class.

UIObject.createObject()

Creates a subobject on an object.

UIObject.destroyObject()

Destroys a component instance.

UIObject.doLater()

Calls a function when parameters have been set in the Property and Component inspectors.

UIObject.getStyle()

Gets the style property from the style declaration or object.

UIObject.invalidate()

Marks the object so it is redrawn on the next frame interval.

UIObject.move()

Moves the object to the requested position.

UIObject.redraw()

Forces validation of the object so it is drawn in the current frame.

UIObject.setSize()

Resizes the object to the requested size.

UIObject.setSkin()

Sets a skin in the object.

UIObject.setStyle()

Sets the style property on the style declaration or object.

Methods inherited from the UIComponent class

The following table lists the methods the Screen class inherits from the UIComponent class. When calling these methods from the Screen object, use the form ScreenInstance.methodName.

Method

Description

UIComponent.getFocus()

Returns a reference to the object that has focus.

UIComponent.setFocus()

Sets focus to the component instance.

Methods inherited from the Loader class

The following table lists the method the Screen class inherits from the Loader class. When calling this method from the Screen object, use the form ScreenInstance.methodName.

Method

Description

Loader.load()

Loads the content specified by the contentPath property.

Property summary for the Screen class

The following table lists properties of the Screen class.

Property

Description

Screen.currentFocusedScreen

Read-only; returns the screen that contains the global current focus.

Screen.indexInParent

Read-only; returns the screen's index (zero-based) in its parent screen's list of child screens.

Screen.numChildScreens

Read-only; returns the number of child screens contained by the screen.

Screen.parentIsScreen

Read-only; returns a Boolean (true or false) value that indicates whether the screen's parent object is itself a screen.

Screen.parentScreen

Read-only; returns the screen that contains the specified screen.

Screen.rootScreen

Read-only; returns the root screen of the tree or subtree that contains the screen.

Properties inherited from the UIObject class

The following table lists the properties the Screen class inherits from the UIObject class. When accessing these properties from the Screen object, use the form ScreenInstance.propertyName.

Property

Description

UIObject.bottom

The position of the bottom edge of the object, relative to the bottom edge of its parent. Read-only.

UIObject.height

The height of the object, in pixels. Read-only.

UIObject.left

The left edge of the object, in pixels. Read-only.

UIObject.right

The position of the right edge of the object, relative to the right edge of its parent. Read-only.

UIObject.scaleX

A number indicating the scaling factor in the x direction of the object, relative to its parent.

UIObject.scaleY

A number indicating the scaling factor in the y direction of the object, relative to its parent.

UIObject.top

The position of the top edge of the object, relative to its parent. Read-only.

UIObject.visible

A Boolean value indicating whether the object is visible (true) or not (false).

UIObject.width

The width of the object, in pixels. Read-only.

UIObject.x

The left edge of the object, in pixels. Read-only.

UIObject.y

The top edge of the object, in pixels. Read-only.

Properties inherited from the UIComponent class

The following table lists the properties the Screen class inherits from the UIComponent class. When accessing these properties from the Screen object, use the form ScreenInstance.propertyName.

Property

Description

UIComponent.enabled

Indicates whether the component can receive focus and input.

UIComponent.tabIndex

A number indicating the tab order for a component in a document.

Properties inherited from the Loader class

The following table lists the properties the Screen class inherits from the Loader class. When accessing these properties from the Screen object, use the form ScreenInstance.propertyName.

Property

Description

Loader.autoLoad

A Boolean value that indicates whether the content loads automatically (true) or you must call Loader.load() (false).

Loader.bytesLoaded

A read-only property that indicates the number of bytes that have been loaded.

Loader.bytesTotal

A read-only property that indicates the total number of bytes in the content.

Loader.content

A reference to the content of the loader. This property is read-only.

Loader.contentPath

A string that indicates the URL of the content to be loaded.

Loader.percentLoaded

A number that indicates the percentage of loaded content. This property is read-only.

Loader.scaleContent

A Boolean value that indicates whether the content scales to fit the loader (true), or the loader scales to fit the content (false).

Event summary for the Screen class

The following table lists events of the Screen class.

Event

Description

Screen.allTransitionsInDone

Broadcast when all "in" transitions applied to a screen have finished.

Screen.allTransitionsOutDone

Broadcast when all "out" transitions applied to a screen have finished.

Screen.mouseDown

Broadcast when the mouse button was pressed over an object (shape or movie clip) directly owned by the screen.

Screen.mouseDownSomewhere

Broadcast when the mouse button was pressed somewhere on the Stage, but not necessarily on an object owned by this screen.

Screen.mouseMove

Broadcast when the mouse is moved while over a screen.

Screen.mouseOut

Broadcast when the mouse is moved from inside the screen to outside it.

Screen.mouseOver

Broadcast when the mouse is moved from outside this screen to inside it.

Screen.mouseUp

Broadcast when the mouse button was released over an object (shape or movie clip) directly owned by the screen.

Screen.mouseUpSomewhere

Broadcast when the mouse button was released somewhere on the Stage, but not necessarily over an object owned by this screen.

Events inherited from the UIObject class

The following table lists the events the Screen class inherits from the UIObject class.

Event

Description

UIObject.draw

Broadcast when an object is about to draw its graphics.

UIObject.hide

Broadcast when an object's state changes from visible to invisible.

UIObject.load

Broadcast when subobjects are being created.

UIObject.move

Broadcast when the object has moved.

UIObject.resize

Broadcast when an object has been resized.

UIObject.reveal

Broadcast when an object's state changes from invisible to visible.

UIObject.unload

Broadcast when the subobjects are being unloaded.

Events inherited from the UIComponent class

The following table lists the events the Screen class inherits from the UIComponent class.

Event

Description

UIComponent.focusIn

Broadcast when an object receives focus.

UIComponent.focusOut

Broadcast when an object loses focus.

UIComponent.keyDown

Broadcast when a key is pressed.

UIComponent.keyUp

Broadcast when a key is released.

Events inherited from the Loader class

The following table lists the events the Screen class inherits from the Loader class.

Event

Description

Loader.complete

Triggered when the content finished loading.

Loader.progress

Triggered while content is loading.


Version 8

 

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