Flash 8 Documentation |
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| Components Language Reference > ProgressBar component > ProgressBar class | |||
Inheritance MovieClip > UIObject class > ProgressBar
ActionScript Class Name mx.controls.ProgressBar
Setting a property of the ProgressBar class with ActionScript overrides the parameter of the same name set in the Property inspector or Component inspector.
Each component class has a version property, which is a class property. Class properties are available only on the class itself. The version property returns a string that indicates the version of the component. To access this property, use the following code:
trace(mx.controls.ProgressBar.version);
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The code |
The following table lists the method of the ProgressBar class.
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Method |
Description |
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Sets the state of the progress bar to reflect the amount of progress made when the progress bar is in manual mode |
The following table lists the methods the ProgressBar class inherits from the UIObject class. When calling these methods from the ProgressBar object, use the form ProgressBar.methodName.
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Method |
Description |
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Creates an object on the specified class. |
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Creates a subobject on an object. |
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Destroys a component instance. |
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Calls a function when parameters have been set in the Property and Component inspectors. |
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Gets the style property from the style declaration or object. |
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Marks the object so it is redrawn on the next frame interval. |
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Moves the object to the requested position. |
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Forces validation of the object so it is drawn in the current frame. |
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Resizes the object to the requested size. |
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Sets a skin in the object. |
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Sets the style property on the style declaration or object. |
The following table lists properties of the ProgressBar class.
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Property |
Description |
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A number used to convert the current bytes loaded value and the total bytes loaded values. |
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The direction in which the progress bar fills. |
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Indicates whether the size of the loading source is unknown. |
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The text that accompanies the progress bar. |
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The location of the label in relation to the progress bar. |
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The maximum value of the progress bar in manual mode. |
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The minimum value of the progress bar in manual mode. |
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The mode in which the progress bar loads content. |
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Read-only; a number indicating the percent loaded. |
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The content to load. |
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Read-only; indicates the amount of progress that has been made. |
The following table lists the properties the ProgressBar class inherits from the UIObject class. When calling these properties from the ProgressBar object, use the form ProgressBar.propertyName.
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Property |
Description |
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The position of the bottom edge of the object, relative to the bottom edge of its parent. Read-only. |
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The height of the object, in pixels. Read-only. |
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The left edge of the object, in pixels. Read-only. |
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The position of the right edge of the object, relative to the right edge of its parent. Read-only. |
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A number indicating the scaling factor in the x direction of the object, relative to its parent. |
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A number indicating the scaling factor in the y direction of the object, relative to its parent. |
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The position of the top edge of the object, relative to its parent. Read-only. |
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A Boolean value indicating whether the object is visible ( |
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The width of the object, in pixels. Read-only. |
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The left edge of the object, in pixels. Read-only. |
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The top edge of the object, in pixels. Read-only. |
The following table lists events of the ProgressBar class.
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Event |
Description |
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Triggered when loading is complete. |
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Triggered as content loads in manual or polled mode. |
The following table lists the events the ProgressBar class inherits from the UIObject class. When calling these events from the ProgressBar object, use the form ProgressBar.eventName.
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Event |
Description |
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Broadcast when an object is about to draw its graphics. |
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Broadcast when an object's state changes from visible to invisible. |
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Broadcast when subobjects are being created. |
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Broadcast when the object has moved. |
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Broadcast when an object has been resized. |
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Broadcast when an object's state changes from invisible to visible. |
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Broadcast when the subobjects are being unloaded. |
Version 8
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