Error


Object
    |
    +-Error

public class Error
extends Object

Contains information about an error that occurred in a script. You create an Error object using the Error constructor function. Typically, you throw a new Error object from within a try code block that is then caught by a catch or finally code block.

You can also create a subclass of the Error class and throw instances of that subclass.

Availability: ActionScript 1.0; Flash Player 7

Property summary

Modifiers

Property

Description

 

message:String

Contains the message associated with the Error object.

 

name:String

Contains the name of the Error object.

Properties inherited from class Object

constructor, __proto__, prototype, __resolve


Constructor summary

Signature

Description

Error([message:String])

Creates a new Error object.

Method summary

Modifiers

Signature

Description

 

toString() : String

Returns the string "Error" by default or the value contained in Error.message, if defined.

Methods inherited from class Object

addProperty, hasOwnProperty, isPropertyEnumerable, isPrototypeOf, registerClass, toString, unwatch, valueOf, watch



Version 8

 

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