About Flash drawing models

Flash provides two drawing models that give you a great deal of flexibility when drawing shapes:

Merge Drawing model automatically merges shapes that you draw when you overlap them. If you select a shape that has been merged with another, and move it, the shape below it is permanently altered. For example, if you draw a square and overlay a circle on top of it, and then select the circle and move it, the portion of the square that overlaid the circle is removed.



Object Drawing model lets you draw shapes as separate objects that do not automatically merge together when overlaid. This lets you overlap shapes without altering their appearance should you choose to move them apart, or rearrange their appearance. Flash creates each shape as a separate object that you can individually manipulate. In previous versions of Flash, to overlap shapes without having their appearance altered, you had to draw each shape on its own layer.

When you select a shape created using the Object Drawing model, Flash surrounds the shape with a rectangular bounding box. You can use the Pointer tool to move the object by clicking the bounding box and dragging the shape anywhere you'd like to position it on the Stage.

NOTE

 

You can set preferences for contact sensitivity when selecting shapes created using the Object Drawing model. For more information, see To set Selection, Subselection, and Lasso tool contact options:.




Version 8

 

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