Make sure that you’ve installed the
current version of After Effects, including any available updates.
For more information about updates, visit the Adobe website at www.adobe.com/go/downloads.
Make sure that you’ve installed the latest versions of
drivers and plug-ins, especially video card drivers. To download
updates for drivers and plug-ins, visit the provider’s website.
Quit applications that are not necessary for your work.
This may include some applications that start automatically when
the operating system starts.
Make sure that your system includes a display card that
supports OpenGL 2.0 or later (Windows) or OpenGL 1.5 or later (Mac
OS). Though After Effects can function without it, OpenGL accelerates
various types of rendering, including rendering to the screen for
previews. See Render with OpenGL.
Adjust the size of the virtual memory paging file (Windows
only). Virtual memory enables the system to use hard-disk space
to store information normally stored in RAM. Windows manages virtual
memory using a paging file. To improve performance in After Effects,
adjust the size of the paging file to a maximum of twice the amount
of installed RAM—the default in Windows XP. (See Windows Help.)
Defragment all hard disks regularly. See the documentation
for your operating system for details.
Make sure that your system has enough RAM. See the documentation
for your operating system and computer for details on how to check
the amount of installed RAM and how to install RAM.
Stop or pause resource-intensive operations in other
applications, such as video previews in Adobe Bridge.
Use multiple processors to render multiple
frames simultaneously by selecting the Render Multiple Frames Simultaneously
preference. See Render multiple frames simultaneously.
Enable caching frames to disk by selecting the Enable
Disk Cache preference.
By simplifying and dividing your project, you can prevent
After Effects from using memory and other resources to process elements
that you are not currently working with. Also, by controlling when
After Effects performs certain processing, you can greatly improve
overall performance. For example, you can avoid repeating an action
that needs to happen only once, or you can postpone an action until
it is more convenient for you.
Divide complex projects into simpler projects, and then
recombine them before you render the finished movie. To recombine
projects, import all of the projects into a single project by choosing
File > Import > File.
Before rendering, put all of your source footage files
on a local disk—not the one that the application runs from. A good
way to do this is with the Collect Files command. See Collect files in one location.
Prerender nested compositions. Render a completed composition
as a movie so that After Effects doesn’t rerender the composition
every time it is displayed. See Pre-render a nested composition.
Restrict the influence of layer switches by choosing
Edit > Preferences > General (Windows) or
After Effects > Preferences > General (Mac OS),
and deselecting Switches Affect Nested Comps. (Remember to select
this option again before you render the composition for final output.)
Substitute a low-resolution or still-image proxy for
a source item when not working directly with that item. See Work with placeholders and proxies.
Lower the composition’s resolution. See Resolution.
Note: To increase the rendering speed of RAM previews,
set the resolution of the Composition panel to match the magnification.
For example, if the magnification is 50%, choose Half from the Resolution
menu.
Isolate the layer you’re working on by using the Solo
switch. See Solo a layer.
Deselect the Continuously Rasterize switch for a vector
layer until you need to view or render it in detail. This prevents
After Effects from rasterizing the entire layer after each change.
See Continuously rasterize a layer containing vector graphics.
You can improve performance in many ways that don’t
affect how After Effects treats your project data, only how output
is drawn to the screen as you work. Although it is often useful
to see certain items and information as you work, After Effects
uses memory and processor resources to update this information,
so be selective in what you choose to display as you work. You will
likely need to see different aspects of your project at different
points in your workflow, so you may apply the following suggestions
in various combinations at various stages.
Enable hardware acceleration of previews, which uses
the GPU to assist in drawing previews to the screen. Choose Edit
> Preferences > Display (Windows) or After Effects > Preferences
> Display (Mac OS), and select Hardware Accelerate Composition,
Layer, And Footage Panels.
Close unneeded panels. After Effects must use memory
and processor resources to update open panels, which may slow the
work that you are doing in another panel.
Create a region of interest. If you are working on a
small part of your composition, limit which portion of the composition
is rendered to the screen during previews. See Work with the region of interest.
Deselect Show Cache Indicators in the Timeline panel
menu to prevent After Effects from displaying green and blue bars
in the time ruler to indicate cached frames.
Deselect the Show Rendering Progress In Info Panel &
Flowchart preference (in Display preferences) to prevent the details
of each render operation for each frame from being written to the
screen.
Hide Current Render Details in the Render Queue panel
by clicking the triangle beside Current Render Details in the Render
Queue panel.
Press the Caps Lock key to prevent
After Effects from updating Footage, Layer, or Composition panels.
When you make a change that would otherwise appear in a panel, After
Effects adds a red bar with a text reminder at the bottom of the panel.
After Effects continues to update panel controls such as motion
paths, anchor points, and mask outlines as you move them. To resume
panel updates and display all changes, press Caps Lock again.
Note: Pressing the Caps Lock key suspends updates (disables
refresh) of previews in viewers during rendering for final output,
too, although no red reminder bar appears.
Lower a layer’s display quality to Draft or Wireframe.
See Layer image quality.
Select Draft 3D in the Timeline panel menu, which disables
all lights and shadows that fall on 3D layers. It also disables
the camera’s depth-of-field blur.
Deselect Live Update in the Timeline panel menu to prevent
After Effects from updating compositions dynamically.
Display audio waveforms in the Timeline panel only when
necessary.
Disable pixel aspect ratio correction by clicking the
Toggle Pixel Aspect Ratio Correction button
at the bottom of a Composition, Layer, or Footage panel.
Lower the composition’s magnification. When After Effects
displays the Composition, Layer, and Footage panels at magnifications
of 100% or greater, screen redraw speed decreases.
Some effects, such as blurs and distortions, require
large amounts of memory and processor resources. By being selective
about when and how you apply these effects, you can greatly improve
overall performance.
Apply memory-intensive and processor-intensive
effects later. Animate your layers and do other work that requires
real-time previews before you apply memory-intensive or processor-intensive
effects (such as glows and blurs), which may make previews slower
than real time.
Comments are no longer accepted for After Effects CS3. After Effects CS4 is the current version. To
discuss After Effects CS3, please use the Adobe forum.
Comments
Todd_Kopriva
said on
Jan 21, 2008
at
10:11 AM :
Jonas Hummelstrand provides a large collection of tested trouble-shooting tips and step-by-step guides for solving common problems on his website: http://generalspecialist.com/2007/02/troubleshooting-after-effects-7.asp
Last bullet of "Improve performance when using effects" sub bullet
"Turn off linear blending"
This should be "Turn ON linear blending"
We are turning OFF non-linear blending by using gamma 1.0
Steven Bland - MemoryMediaProductions.com
Todd_Kopriva
said on
Jul 31, 2008
at
10:30 AM :
Sorry, but this bullet must not have been clear. Let me try to clarify:
If you are not working in a linear color space (i.e., if you have not checked the Linearize Working Space option), but you _have_ enabled Blend Colors Using 1.0 Gamma, then there's an extra color-space conversion happening for each blending operation. The extra operation is to convert from the non-linear working space to a linear space for the blending operation. If you're already working in a linear color space, then there's no performace degradation for the linear blendig operations.
Comments
Comments are no longer accepted for After Effects CS3. After Effects CS4 is the current version. To discuss After Effects CS3, please use the Adobe forum.