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After Effects CS3  |  Go to CS4 Help

Improve performance

You can improve performance by optimizing your computer system, After Effects, your project, and your workflow.

GridIron Software provides Nucleo Pro 2, which improves rendering performance in After Effects in several ways: www.adobe.com/go/learn_ae_gridironnucleopro.

Improve performance before starting After Effects

  • Make sure that you’ve installed the current version of After Effects, including any available updates. For more information about updates, visit the Adobe website at www.adobe.com/go/downloads.
  • Make sure that you’ve installed the latest versions of drivers and plug-ins, especially video card drivers. To download updates for drivers and plug-ins, visit the provider’s website.
  • Quit applications that are not necessary for your work. This may include some applications that start automatically when the operating system starts.
  • Make sure that your system includes a display card that supports OpenGL 2.0 or later (Windows) or OpenGL 1.5 or later (Mac OS). Though After Effects can function without it, OpenGL accelerates various types of rendering, including rendering to the screen for previews. See Render with OpenGL.
  • Adjust the size of the virtual memory paging file (Windows only). Virtual memory enables the system to use hard-disk space to store information normally stored in RAM. Windows manages virtual memory using a paging file. To improve performance in After Effects, adjust the size of the paging file to a maximum of twice the amount of installed RAM—the default in Windows XP. (See Windows Help.)
  • Defragment all hard disks regularly. See the documentation for your operating system for details.
  • Make sure that your system has enough RAM. See the documentation for your operating system and computer for details on how to check the amount of installed RAM and how to install RAM.
  • Stop or pause resource-intensive operations in other applications, such as video previews in Adobe Bridge.

Improve performance by optimizing memory, cache, and multiprocessing settings

  • Use multiple processors to render multiple frames simultaneously by selecting the Render Multiple Frames Simultaneously preference. See Render multiple frames simultaneously.
  • Enable caching frames to disk by selecting the Enable Disk Cache preference.
  • Set the Maximum RAM Cache Size preference to an optimum value. See Memory & Cache preferences.
  • Purge RAM and disk caches (choose Edit > Purge > Image Caches).

Improve performance by simplifying your project

By simplifying and dividing your project, you can prevent After Effects from using memory and other resources to process elements that you are not currently working with. Also, by controlling when After Effects performs certain processing, you can greatly improve overall performance. For example, you can avoid repeating an action that needs to happen only once, or you can postpone an action until it is more convenient for you.

  • Delete unused elements from your project. See Remove items from a project.
  • Divide complex projects into simpler projects, and then recombine them before you render the finished movie. To recombine projects, import all of the projects into a single project by choosing File > Import > File.
  • Before rendering, put all of your source footage files on a local disk—not the one that the application runs from. A good way to do this is with the Collect Files command. See Collect files in one location.
  • Prerender nested compositions. Render a completed composition as a movie so that After Effects doesn’t rerender the composition every time it is displayed. See Pre-render a nested composition.
  • Restrict the influence of layer switches by choosing Edit > Preferences > General (Windows) or After Effects > Preferences > General (Mac OS), and deselecting Switches Affect Nested Comps. (Remember to select this option again before you render the composition for final output.)
  • Collapse transformations for nested compositions. See Render order and collapsing transformations.
  • Substitute a low-resolution or still-image proxy for a source item when not working directly with that item. See Work with placeholders and proxies.
  • Lower the composition’s resolution. See Resolution.
    Note: To increase the rendering speed of RAM previews, set the resolution of the Composition panel to match the magnification. For example, if the magnification is 50%, choose Half from the Resolution menu.
  • Isolate the layer you’re working on by using the Solo switch. See Solo a layer.
  • Deselect the Continuously Rasterize switch for a vector layer until you need to view or render it in detail. This prevents After Effects from rasterizing the entire layer after each change. See Continuously rasterize a layer containing vector graphics.

Improve performance by modifying screen output

You can improve performance in many ways that don’t affect how After Effects treats your project data, only how output is drawn to the screen as you work. Although it is often useful to see certain items and information as you work, After Effects uses memory and processor resources to update this information, so be selective in what you choose to display as you work. You will likely need to see different aspects of your project at different points in your workflow, so you may apply the following suggestions in various combinations at various stages.

  • Turn off display color management and output simulation when not needed. See Simulate how colors will appear on a different output device.
  • Enable hardware acceleration of previews, which uses the GPU to assist in drawing previews to the screen. Choose Edit > Preferences > Display (Windows) or After Effects > Preferences > Display (Mac OS), and select Hardware Accelerate Composition, Layer, And Footage Panels.
  • Close unneeded panels. After Effects must use memory and processor resources to update open panels, which may slow the work that you are doing in another panel.
  • Create a region of interest. If you are working on a small part of your composition, limit which portion of the composition is rendered to the screen during previews. See Work with the region of interest.
  • Deselect Show Cache Indicators in the Timeline panel menu to prevent After Effects from displaying green and blue bars in the time ruler to indicate cached frames.
  • Deselect the Show Rendering Progress In Info Panel & Flowchart preference (in Display preferences) to prevent the details of each render operation for each frame from being written to the screen.
  • Hide Current Render Details in the Render Queue panel by clicking the triangle beside Current Render Details in the Render Queue panel.
  • Press the Caps Lock key to prevent After Effects from updating Footage, Layer, or Composition panels. When you make a change that would otherwise appear in a panel, After Effects adds a red bar with a text reminder at the bottom of the panel. After Effects continues to update panel controls such as motion paths, anchor points, and mask outlines as you move them. To resume panel updates and display all changes, press Caps Lock again.
    Note: Pressing the Caps Lock key suspends updates (disables refresh) of previews in viewers during rendering for final output, too, although no red reminder bar appears.
  • Lower a layer’s display quality to Draft or Wireframe. See Layer image quality.
  • Select Draft 3D in the Timeline panel menu, which disables all lights and shadows that fall on 3D layers. It also disables the camera’s depth-of-field blur.
  • Deselect Live Update in the Timeline panel menu to prevent After Effects from updating compositions dynamically.
  • Display audio waveforms in the Timeline panel only when necessary.
  • Disable pixel aspect ratio correction by clicking the Toggle Pixel Aspect Ratio Correction button at the bottom of a Composition, Layer, or Footage panel.
  • Deselect Mirror On Computer Monitor when previewing video on an external video monitor. See Preview on an external video monitor.
  • Hide layer controls, such as masks, 3D reference axes, and layer handles. See Show or hide layer controls in the Composition panel.
  • Lower the composition’s magnification. When After Effects displays the Composition, Layer, and Footage panels at magnifications of 100% or greater, screen redraw speed decreases.

Improve performance when using effects

Some effects, such as blurs and distortions, require large amounts of memory and processor resources. By being selective about when and how you apply these effects, you can greatly improve overall performance.

  • Apply memory-intensive and processor-intensive effects later. Animate your layers and do other work that requires real-time previews before you apply memory-intensive or processor-intensive effects (such as glows and blurs), which may make previews slower than real time.
  • Temporarily turn off effects to increase the speed of previews. See Delete or disable effects and animation presets.
  • Limit the number of particles generated by the Particle Playground effect.
  • Choose Stiff Elasticity for the Mesh Warp, Reshape, and Smear effects in the Distort effects category.
  • Turn off linear blending. See Linearize working space and enable linear blending.

Comments

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Comments


Todd_Kopriva said on Jan 21, 2008 at 10:11 AM :
Jonas Hummelstrand provides a large collection of tested trouble-shooting tips and step-by-step guides for solving common problems on his website:
http://generalspecialist.com/2007/02/troubleshooting-after-effects-7.asp
StevePro.com said on Jul 31, 2008 at 9:38 AM :
http://livedocs.adobe.com/en_US/AfterEffects/8.0/help.html?content=WSF13D6BED-C53B-408a-B2D6-C8B4205D4FB7.html

Last bullet of "Improve performance when using effects" sub bullet

"Turn off linear blending"

This should be "Turn ON linear blending"

We are turning OFF non-linear blending by using gamma 1.0

Steven Bland - MemoryMediaProductions.com
Todd_Kopriva said on Jul 31, 2008 at 10:30 AM :
Sorry, but this bullet must not have been clear. Let me try to clarify:

If you are not working in a linear color space (i.e., if you have not checked the Linearize Working Space option), but you _have_ enabled Blend Colors Using 1.0 Gamma, then there's an extra color-space conversion happening for each blending operation. The extra operation is to convert from the non-linear working space to a linear space for the blending operation. If you're already working in a linear color space, then there's no performace degradation for the linear blendig operations.

 

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