The Liquify
effect lets you push, pull, rotate, enlarge and shrink areas in
a layer. Several Liquify tools distort the brush area when you hold
down the mouse button or drag. The distortion is concentrated at
the center of the brush area, and the effect intensifies as you
hold down the mouse button or repeatedly drag over an area.
You
can limit the area of a layer you distort by using Freeze Area Mask.
Use the Reconstruction mode to lessen or undo distortions you’ve
created.
The Liquify effect can extend beyond the boundaries of the target
layer. This extension is useful when the target layer is smaller
than the composition.
This effect works with 8-bpc and 16-bpc color.

Original (top left), and with variations of Liquify applied
(bottom left and right)
- Freeze Area Mask
-
Determines the area of the image in which the distortion
is affected by mask opacity and feather settings. Areas outside
the mask are distorted; areas within the mask are distorted according
to Mask Opacity and Mask Feather settings.
- Mask Opacity
-
Determines how the area within the mask is affected by the distortion.
If Mask Opacity is set to 100%, the area within the mask isn’t affected by
the distortion; if it’s set to 50%, the area within the mask is
somewhat affected. If you set Mask Opacity to 100%, make sure to
feather the mask to prevent jagged edges on the mask.
- Mask Feather
-
The width of the feather used to blend pixels between the masked
area and the nonmasked area.
- Warp
-
Pushes pixels forward as you drag.
- Turbulence
-
Smoothly scrambles pixels. This setting is useful for creating fire,
clouds, waves, and similar effects.
- Twirl Clockwise
-
Rotates pixels clockwise as you hold down the mouse button
or drag.
- Twirl Counterclockwise
-
Rotates pixels counterclockwise as you hold down the mouse
button or drag.
- Pucker
-
Moves pixels toward the center of the brush area as you hold
down the mouse button or drag.
- Bloat
-
Moves pixels away from the center of the brush area as you
hold down the mouse button or drag.
- Shift Pixels
-
Moves pixels perpendicular to the stroke direction.
- Reflection
-
Copies pixels to the brush area.
- Clone
-
Copies the distortions from around a source location to the
current mouse location. Set the source location by Alt-clicking
(Windows) or Option-clicking (Mac OS) the source point.
- Reconstruction
-
Reverses distortions or applies them in different ways.
- Select the layer, and choose Effect >
Distort > Liquify.
- In the Layer panel, create a mask to freeze areas of
the image, and then set mask properties.
- In the Effect Controls panel do the following:
-
Choose the mask you created from the Freeze
Area Mask pop-up menu.
-
Specify a brush size and brush pressure. A low brush
pressure makes changes occur more slowly, so it’s easier to stop
them at exactly the right moment.
-
Specify a turbulent jitter to control how tightly
the Turbulence tool scrambles pixels.
-
Select View Mesh under the View Options control.
-
Set a distortion mesh offset if desired.
-
Drag the Distortion Percentage slider to specify
the amount of distortion.
- Use the tools to distort the preview of the image.
- Use the Reconstruction tool
to
fully or partially reverse the distortions or to change the image
in new ways.
Use the Reconstruction tool and its modes to reverse
distortions or redo them in new ways.
- Select the Reconstruction tool, and then choose
a mode from the Reconstruction Mode pop-up menu:
- Revert
-
Changes unfrozen areas back to their predistorted state.
- Displace
-
Reconstructs unfrozen areas to match the displacement at
the starting point for the reconstruction. You can use Displace
to move all or part of the preview image to a different location.
- Amplitwist
-
Reconstructs unfrozen areas to match the displacement, rotation, and
overall scaling that exist at the starting point.
- Affine
-
Reconstructs unfrozen areas to match all local distortions
that exist at the starting point, including displacement, rotation,
horizontal and vertical scaling, and skew.
- Drag the area to restore. The restoration occurs more
quickly at the brush center.
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