The Ripple effect creates
the appearance of ripples in a specified layer, moving away from
a center point in concentric circles. The effect is similar to dropping
a stone in a pond. You can also specify that ripples move toward
the center point.
Animate ripples at a constant speed using the Wave Speed control.
This control doesn’t require keyframes for animation. Animate ripples
at varying speeds by creating keyframes for the Ripple Phase control.
This effect works with 8-bpc and 16-bpc color.
- Radius
-
Controls the distance the ripples travel from the center
point. The Radius value is a percentage of the image size. If the
center of the ripple is the center of the layer and the radius is
set to 100, the ripples travel to the edge of the image. A value
of 0 produces no ripples. Like ripples in water, ripples in the
layer become smaller as they travel farther from the center.

To create a single-wave ripple, set Radius to 100,
Wave Width between 90 and 100, and Wave Height as desired.
- Center Of Ripple
-
Specifies the center of the effect.
- Type Of Conversion
-
Specifies how the ripples are created. Asymmetric produces
more realistic-looking ripples; asymmetric ripples include lateral motion
and produce more distortion. Symmetric produces motion that travels only
outward from the center point; symmetric ripples produce less distortion.
- Wave Speed
-
Sets the speed at which the ripples travel outward from the
center point. When you specify a wave speed, the ripples are automatically
animated at a constant speed (without keyframes) across the time
range. A negative value makes the ripples move toward the center,
and a value of 0 produces no movement. To vary wave speed over time,
set this control to 0, and then create a keyframe for the Ripple
Phase property of the layer.
- Wave Width
-
Specifies the distance, in pixels, between wave peaks. Higher values
produce long, undulating ripples, and low values produce many small ripples.
- Wave Height
-
Specifies the height of the ripple wave. Taller waves produce greater
distortion.
- Ripple Phase
-
Specifies the point along the waveform at which a wave cycle begins.
The default value of 0° starts the wave at the midpoint of its downward slope;
90° starts it at the lowest point in the trough; 180° starts it
at the midpoint of the upward slope, and so on.
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