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Wave Warp effect

The Wave Warp effect produces the appearance of a wave traveling across an image. You can produce a variety of different wave shapes, including square, circular, and sine waves. The Wave Warp effect is automatically animated at a constant speed across the time range (without keyframes or expressions). To vary speeds, you need to set keyframes or expressions.

This effect works with 8-bpc and 16-bpc color.

Wave Type
The shape of the wave.

Wave Height
The distance, in pixels, between wave peaks.

Wave Width
The size of the wave in pixels.

Direction
The direction the wave travels across the image. For example, a value of 225° makes the waves travel diagonally from upper right to lower left.

Wave Speed
The speed (in cycles per second) at which the waves travel. A negative value reverses the wave direction, and a value of 0 produces no movement. To vary wave speed over time, set this control to 0, and then set keyframes or expressions for the Phase property.

Pinning
Which edges to pin so that the pixels along those edges aren’t displaced.

Phase
The point along the waveform at which a wave cycle begins. For example, 0° starts the wave at the midpoint of its downward slope, and 90° starts it at the lowest point in the trough.

Antialiasing
Sets the amount of anti‑aliasing, or edge smoothing, to perform on the image. In many cases, lower settings produce satisfactory results; a high setting can significantly increase rendering time. Anti-aliasing is performed only if the layer quality setting is Best.


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