View comments | RSS feed

After Effects CS3  |  Go to CS4 Help

Controlling change with interpolation

After you create keyframes and motion paths to change values over time, you may want to make more precise adjustments to the way that change occurs. After Effects provides several interpolation methods that affect how change occurs through and between keyframes. For example, if you are setting up motion, you can choose to make a layer change direction abruptly or smoothly through a curve. After Effects interpolates values for a change using the values of the keyframes on both ends of the change.

Interpolation is the process of filling in the unknown data between two known values. This usually means generating new values between two keyframes. For example, if you want a graphic element (such as a title) to move fifty pixels across the screen to the left, and you want it to do so in 15 frames, you’d set the position of the graphic in the first and 15th frames, and mark them both as keyframes. Then the software would complete the work of interpolating the frames in between to make the movement appear smooth. Because interpolation generates all the frames between the two keyframes, interpolation is sometimes called tweening. Interpolation between keyframes can be used to animate movement, effects, audio levels, image adjustments, transparency, color changes, and many other visual and audio elements.

You can control interpolation between keyframe values over time for all layer properties. For spatial properties—which are layer properties that involve movement, such as Position, Anchor Point, and effect point properties—you can also control interpolation between motion-path keyframes through space.

Temporal interpolation and the value graph

Using the value graph in the Graph Editor, you can make precise adjustments to the temporal property keyframes you’ve created for your animation. The value graph displays x values as red, y values as green, and z values (3D only) as blue. The value graph provides complete information about the value of keyframes at any point in time in a composition and allows you to control it. In addition, the Info panel displays the temporal interpolation method of a selected keyframe.

Spatial interpolation and the motion path

When you apply or change spatial interpolation for a property such as Position, you adjust the motion path in the Composition panel. The different keyframes on the motion path provide information about the type of interpolation at any point in time. The Info panel displays the spatial interpolation method of a selected keyframe.

When you create spatial changes in a layer, After Effects uses Auto Bezier as the default spatial interpolation.

To change the default to linear interpolation, choose Edit > Preferences > General (Windows) or After Effects > Preferences > General (Mac OS), and select Default Spatial Interpolation To Linear.
Motion path interpolation 

A.
Linear

B.
Auto Bezier

C.
Continuous Bezier

D.
Bezier

E.
Hold

Note: In some cases, the Auto Bezier spatial interpolation for Position keyframes can cause undesired back-and-forth (boomerang) motion between two keyframes with equal values. In such a case, you can change the earlier keyframe to use Hold interpolation or change both keyframes to use Linear interpolation.



Comments

Comments are no longer accepted for After Effects CS3. After Effects CS4 is the current version. To discuss After Effects CS3, please use the Adobe forum.

Comments


Todd_Kopriva said on Dec 16, 2007 at 10:24 AM :
Aharon Rabinowitz has a pair of video tutorials in which he demonstrates, discusses, and works around the "boomerang" motion:

http://library.creativecow.net/articles/rabinowitz_aharon/boomerang_1.php
http://library.creativecow.net/articles/rabinowitz_aharon/boomerang_2.php

 

RSS feed | Send me an e-mail when comments are added to this page | Comment Report

Current page: http://livedocs.adobe.com/en_US/AfterEffects/8.0/WS3878526689cb91655866c1103906c6dea-7d98.html