In layer bar mode, the appearance of a keyframe
icon depends on the interpolation method you choose for the interval
between keyframes. When half of the icon is dark gray
, the
dark half indicates that there is no keyframe adjacent to that side,
or that its interpolation is overridden by the Hold interpolation applied
to the preceding keyframe.
To toggle between keyframe icons and keyframe
numbers, select Use Keyframe Icons or Use Keyframe Indices from
the Timeline panel menu.
All interpolation methods used by After Effects are based on the Bezier interpolation method, which provides direction handles so that you can control the transitions between keyframes. Interpolation methods that don’t use direction handles are constrained versions of Bezier interpolation and are convenient for certain tasks.
To learn more about how different interpolation methods affect temporal properties, experiment by setting up at least three keyframes with different values for a temporal layer property—such as Opacity—and change the interpolation methods as you view the value graph in Graph Editor mode in the Timeline panel.
To learn more about how different interpolation methods affect a motion path, experiment by setting up three keyframes for a spatial property—such as Position—with different values on a motion path, and change the interpolation methods as you preview the motion in the Composition panel.
In the following descriptions of interpolation methods, the result of each method is described as if you had applied it to all of the keyframes for a layer property. This is done to clarify the examples. In practice, you can apply any available interpolation method to any keyframe.
No interpolationNo interpolation is the state in which there are no
keyframes for a layer property—when the stopwatch is turned off
and the I-beam icon
appears
in the Timeline panel under the current-time indicator. In this
state, when you set the value of a layer property, it maintains
that value for the layer’s duration, unless overridden by an expression.
By default, no interpolation is applied to a layer property. If
any keyframes are present for a layer property, some kind of interpolation
is in use.
Linear interpolationLinear interpolation creates a uniform rate of change between keyframes, which can add a mechanical look to animations. After Effects interpolates the values between two adjacent keyframes as directly as possible without accounting for the values of other keyframes.
If you apply Linear interpolation to all keyframes of a temporal layer property, change begins instantly at the first keyframe and continues to the next keyframe at a constant speed. At the second keyframe, the rate of change switches immediately to the rate between it and the third keyframe. When the layer reaches the final keyframe value, change stops instantly. In the value graph, the segment connecting two keyframes with Linear interpolation appears as a straight line.
Bezier interpolationBezier interpolation provides the most precise control because you manually adjust the shape of the value graph or motion path segments on either side of the keyframe. Unlike Auto Bezier or Continuous Bezier, the two direction handles on a Bezier keyframe operate independently in both the value graph and motion path.
If you apply Bezier interpolation to all keyframes of a layer property, After Effects creates a smooth transition between keyframes. The initial position of the direction handles is calculated using the same method used in Auto Bezier interpolation. After Effects maintains existing direction handle positions as you change a Bezier keyframe value.
Unlike other interpolation methods, Bezier interpolation lets you create any combination of curves and straight lines along the motion path. Because the two Bezier direction handles operate independently, a curving motion path can suddenly turn into a sharp corner at a Bezier keyframe. Bezier spatial interpolation is ideal for drawing a motion path that follows a complex shape, such as a map route or the outline of a logo.
Existing direction handle positions persist as you move a motion-path keyframe. The speed of motion along the path is controlled by the temporal interpolation applied at each keyframe.
Auto Bezier interpolationAuto Bezier interpolation creates a smooth rate of change through a keyframe. You might use Auto Bezier spatial interpolation to create the path of a car turning on a curving road.
As you change an Auto Bezier
keyframe
value,
the positions of Auto Bezier direction handles change automatically
to maintain a smooth transition between keyframes. The automatic
adjustments change the shape of the value graph or motion path segments
on either side of the keyframe. If the previous and next keyframes
also use Auto Bezier interpolation, the shape of the segments on
the far side of the previous or next keyframes also changes. If
you adjust an Auto Bezier direction handle manually, you convert
it to a Continuous Bezier keyframe
.
Auto Bezier is the default spatial interpolation.
Continuous Bezier interpolationLike Auto Bezier interpolation, Continuous Bezier interpolation creates a smooth rate of change through a keyframe. However, you set the positions of Continuous Bezier direction handles manually. Adjustments you make change the shape of the value graph or motion path segments on either side of the keyframe.
If you apply Continuous Bezier
interpolation to all keyframes of a property, After Effects adjusts
the values at each keyframe to create smooth transitions. After Effects
maintains these smooth transitions as you move a Continuous Bezier keyframe
on
either the motion path or the value graph.
Hold interpolationHold interpolation is available only as a temporal interpolation method. Use it to change the value of a layer property over time, but without a gradual transition. This method is useful for strobe effects, or when you want layers to appear or disappear suddenly.
If
you apply Hold temporal interpolation to all keyframes of a layer
property, the value of the first keyframe holds steady until the
next keyframe, when the values change immediately. In the value
graph, the graph segment following a Hold keyframe
appears
as a horizontal straight line.
Even though Hold interpolation is available only as a temporal interpolation method, the keyframes on the motion path are visible, but they are not connected by layer-position dots. For example, if you animate a layer’s Position property using Hold interpolation, the layer holds at the position value of the previous keyframe until the current-time indicator reaches the next keyframe, at which point the layer disappears from the old position and appears at the new position.
You can use Hold interpolation only for outgoing temporal interpolation (for the frames following a keyframe). If you create a new keyframe following a Hold keyframe, the new keyframe will use incoming Hold interpolation.
To apply or remove Hold interpolation
as outgoing interpolation for a keyframe, select the keyframe in
the Timeline panel, and choose Animation > Toggle Hold Keyframe.
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