The Color
Profile Converter effect converts a layer from one color space to another
by specifying input and output profiles.
In most cases, you should use automatic color management features
to convert from one color space to another, rather than using the
Color Profile Converter to manually do the conversions.
Important: In general, you should either work with color
management features or use the Color Profile Converter—not both.
The profiles you select are embedded in the project, so you can
use them even if you transfer the project to a computer that doesn’t
have the same profiles. When converting from one color space to
another, you can specify how After Effects handles the color conversion
by selecting a rendering intent. You can also choose whether to
linearize the input or output profile.
This effect works with 8-bpc, 16-bpc, and 32-bpc color.
To convert the color profile of the layer, select a color profile
from the Input Profile menu. Select Project Working Space to use
the profile specified in the project settings (File >
Project Settings). To linearize the input profile, select the Linearize
Input Profile option. Then select an output profile from the Output Profile
menu. To linearize the output profile, select the Linearize Output
Profile. In the Intent menu, select a rendering intent.
Rendering intent options determine how source colors are adjusted.
For example, colors that fall inside the destination gamut may remain
unchanged, or they may be adjusted to preserve the original range
of visual relationships when translated to a smaller destination
gamut.
The result of choosing a rendering intent depends on the graphical
content of an image and on the profiles used to specify color spaces.
Some profiles produce identical results for different rendering
intents.
When specifying a rendering intent, you can choose to use black
point compression. Black point compression ensures that the shadow
detail in the image is preserved by simulating the full dynamic
range of the output device.
The following rendering intents are available for the Color Profile
Converter effect:
- Perceptual
-
Attempts to preserve the visual relationship between colors
so it’s perceived as natural to the human eye, even though the color
values themselves may change. This intent is suitable for images
with many of out-of-gamut colors.
- Saturation
-
Attempts to produce vivid colors in an image at the expense
of color accuracy. This rendering intent is suitable for images,
such as graphic logos, in which bright saturated colors are more
important than the exact relationship between colors.
- Relative Colorimetric
-
Compares the extreme highlight of the source color space
to that of the destination color space and shifts all colors accordingly.
Out-of-gamut colors are shifted to the closest reproducible color
in the destination color space. This rendering intent preserves
more of the original colors in an image than Perceptual. This rendering
intent is used by default throughout After Effects.
- Absolute Colorimetric
-
Leaves colors that fall inside the destination gamut unchanged.
Out-of-gamut colors are clipped. No scaling of colors to the destination
white point is performed. This intent aims to maintain color accuracy
at the expense of preserving relationships between colors.
Note: If you open an After Effects 7 project that uses DPX Scene
and DPX Theater color profiles in the Color Profile Converter effect,
After Effects CS3 will not automatically update these profiles to
the new equivalent profiles (Kodak 5218/7218 Printing Density and
Kodak 2383 Theater Preview). Instead, the profiles will be listed
as Embedded. You can convert your project by manually assigning
the new profiles in After Effects CS3. However, if the same profiles
were assigned to the footage or selected in Proof Colors in After
Effects 7, they will be automatically updated to the new profiles
in After Effects CS3. (Proof Colors has been replaced by Output Simulation.)