active3dRenderer

Usage

-- Lingo syntax
_movie.active3dRenderer

// JavaScript syntax
_movie.active3dRenderer;

Description

Movie property; Indicates the renderer currently in use by the movie for drawing 3D sprites. This property is equivalent to the getRendererServices().renderer property. Read-only.

The possible values of the active3dRenderer property are #openGL, #directX7_0, #directX5_2, and #software. The values #openGL, #directX7_0, and #directX5_2, which are video card drivers, will lead to much faster performance than #software, a software renderer used when none of the first three options are available.

Use getRendererServices().renderer to set this property.

Example

These examples show the two ways to determine which renderer is currently in use.

-- Lingo syntax
put(_movie.active3dRenderer)
put(getRendererServices().renderer)

// JavaScript syntax
put(_movie.active3dRenderer);
put(getRendererServices().renderer);

See also

Movie, renderer


 

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