-- Lingo syntax _movie.active3dRenderer // JavaScript syntax _movie.active3dRenderer;
Movie property; Indicates the renderer currently in use by the movie for drawing 3D sprites. This property is equivalent to the getRendererServices().renderer property. Read-only.
The possible values of the active3dRenderer property are #openGL, #directX7_0, #directX5_2, and #software. The values #openGL, #directX7_0, and #directX5_2, which are video card drivers, will lead to much faster performance than #software, a software renderer used when none of the first three options are available.
Use getRendererServices().renderer to set this property.
These examples show the two ways to determine which renderer is currently in use.
-- Lingo syntax put(_movie.active3dRenderer) put(getRendererServices().renderer) // JavaScript syntax put(_movie.active3dRenderer); put(getRendererServices().renderer);
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