scoreSelection

Usage

-- Lingo syntax
_movie.scoreSelection

// JavaScript syntax
_movie.scoreSelection;

Description

Movie property; determines which channels are selected in the Score window. Read/write.

The information is formatted as a linear list of linear lists. Each contiguous selection is in a list format consisting of the starting channel number, ending channel number, starting frame number, and ending frame number. Specify sprite channels by their channel numbers; use the following numbers to specify the other channels.

To specify: Use:

Frame script channel

0

Sound channel 1

-1

Sound channel 2

-2

Transition channel

-3

Palette channel

-4

Tempo channel

-5

You can select discontinuous channels or frames.

Example

This statement selects sprite channels 15 through 25 in frames 100 through 200:

-- Lingo syntax
_movie.scoreSelection = [[15, 25, 100, 200]]

// JavaScript syntax
_movie.scoreSelection = list(list(15, 25, 100, 200));

This statement selects sprite channels 15 through 25 and 40 through 50 in frames 100 through 200:

-- Lingo syntax
_movie.scoreSelection = [[15, 25, 100, 200], [40, 50, 100, 200]]

// JavaScript syntax
_movie.scoreSelection = list(list(15, 25, 100, 200), list(40, 50, 100, 200));

This statement selects the frame script in frames 100 through 200:

-- Lingo syntax
_movie.scoreSelection = [[0, 0, 100, 200]]

// JavaScript syntax
_movie.scoreSelection = list(list(0, 0, 100, 200));

See also

Movie


 

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