Editing sprite frames

To change how a sprite is selected and how keyframes are created, you use the Edit Sprite Frames option. Use this option with sprites that have animation that you need to adjust frequently; it is especially useful for cell animation in which each frame contains a different cast member in a different position.

Ordinarily, clicking a sprite on the Stage or in the Score selects the entire sprite.



When Edit Sprite Frames is turned on for a certain sprite, clicking the sprite selects a single frame. Any change you make to a tweenable property, such as moving a sprite on the Stage, defines a new keyframe.



To use Edit Sprite Frames, do one of the following:

To return sprites to their normal state, do one of the following:


 

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Current page: http://livedocs.adobe.com/director/mx2004/release_update_en/06_anim9.htm