-- Lingo syntaxspriteObjRef.playRate// JavaScript syntaxspriteObjRef.playRate;
Digital video sprite property; controls the rate at which a digital video in a specific channel plays. The movie rate is a value specifying the playback of the digital video. A value of 1 specifies normal forward play, -1 specifies reverse, and 0 specifies stop. Higher and lower values are possible. For example, a value of 0.5 causes the digital video to play slower than normal. However, frames may be dropped when the playRate sprite property exceeds 1. The severity of frame dropping depends on factors such as the performance of the computer the movie is playing on and whether the digital video sprite is stretched.
This property can be tested and set.
This statement sets the rate for a digital video in sprite channel 9 to normal playback speed:
-- Lingo syntax sprite(9).playRate = 1 // JavaScript syntax sprite(9).playRate = 1;
This statement causes the digital video in sprite channel 9 to play in reverse:
-- Lingo syntax sprite(9).playRate = -1 // JavaScript syntax sprite(9).playRate = -1;
duration (Member), currentTime (QuickTime, AVI)
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Current page: http://livedocs.adobe.com/director/mx2004/release_en/09_pr486.htm
Comments
2Cin3D said on Feb 17, 2004 at 8:14 PM : august2001 said on Jun 15, 2004 at 1:07 PM :