loaded

Usage

-- Lingo syntax
memberObjRef.loaded

// JavaScript syntax
memberObjRef.loaded;

Description

Member property; specifies whether a specified cast member is loaded into memory (TRUE) or not (FALSE). Read-only.

Different cast member types have slightly different behaviors for loading:

Example

This statement checks whether cast member Demo Movie is loaded in memory and if it isn't, goes to an alternative movie:

-- Lingo syntax
if member("Demo Movie").loaded = FALSE then 
   _movie.go(1, "Waiting.dir")
end if

// JavaScript syntax
if (member("Demo Movie").loaded == false) {
   _movie.go(1, "Waiting.dir")
}

See also

Member


 

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