preLoad() (Member)

Usage

-- Lingo syntax
memberObjRef.preLoad({toMemberObjRef})

// JavaScript syntax
memberObjRef.preLoad({toMemberObjRef});

Description

Member method; preloads a cast member or a range of cast members into memory, and stops preloading when memory is full or when all specified cast members have been preloaded.

When used without the toMemberObjRef parameter, preLoad() preloads all cast members used from the current frame to the last frame of a movie.

Parameters

toMemberObjRef Optional. A reference to the last cast member in a range of cast members that is loaded into memory. The first cast member in the range is specified by memberObjRef.

Example

This statement reports in the Message window whether the QuickTime movie Rotating Chair can be preloaded into memory:

-- Lingo syntax
put(member("Rotating Chair").preload())

// JavaScript syntax
put(member("Rotating Chair").preload());

This startMovie handler sets up a Flash movie cast member for streaming and then sets its bufferSize property:

-- Lingo syntax
on startMovie
   member("Flash Demo").preload = FALSE
   member("Flash Demo").bufferSize = 65536
end

// JavaScript syntax
function startMovie() {
   member("Flash Demo").preload = false;
   member("Flash Demo").bufferSize = 65536;
}

See also

Member


 

Send me an e-mail when comments are added to this page | Comment Report

Current page: http://livedocs.adobe.com/director/mx2004/release_en/07_me309.htm