-- Lingo syntaxmemberObjRef.erase() // JavaScript syntaxmemberObjRef.erase();
Member method; deletes a specified cast member and leaves its slot in the Cast window empty.
For best results, use this method during authoring and not in projectors. Using this method in projectors may cause memory problems.
None.
This statement deletes the cast member named Gear in the Hardware cast:
-- Lingo syntax
member("Gear", "Hardware").erase()
// JavaScript syntax
member("Gear", "Hardware").erase();
This handler deletes cast members numbered from start through finish:
-- Lingo syntax
on deleteMember start, finish
repeat with i = start to finish
member(i).erase()
end repeat
end deleteMember
// JavaScript syntax
function deleteMember(start, finish) {
for (var i=start; i<=finish; i++) {
member(i).erase();
}
}
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